ICE toolset expanded to cover modelling and Syflex cloth; Lagoa Multiphysics rolled into software.
Tuesday, March 1st, 2011
ICE toolset expanded to cover modelling and Syflex cloth; Lagoa Multiphysics rolled into software.
Tuesday, March 1st, 2011
New live content game authoring tool links Maya directly to game engines.
Tuesday, March 1st, 2011
Update to feature Nitrous viewport, start of unified physics system, new LSCM UV unwrap tools.
Tuesday, March 1st, 2011
New release positions funky organic art tool as a 'more pragmatic' general-purpose modelling tool.
Friday, February 25th, 2011
The technical artist and tutorial author reveals why your personal artwork is crucial to your career.
Tuesday, February 15th, 2011
Buyout of ASGVIS brings Max, Maya, SketchUp & Rhino editions of V-Ray under single parent company.
Monday, February 14th, 2011
Atmosphere-generation tool also gets improved mental ray support, faster rendering algorithms.
Tuesday, February 1st, 2011
Multi-app renderfarm manager adds new licence-management system, auto crash avoidance.
Tuesday, January 25th, 2011
For those times when you can't wait for a training DVD to arrive by mail.
Tuesday, January 18th, 2011
3ds Max, Maya, Softimage and LightWave plug-ins all now compatible with Maxwell Fire interactive renderer.
Tuesday, January 18th, 2011
Got experience with Maya, Houdini, Nuke or Shake? Get your foot on the VFX career ladder here.
Thursday, January 13th, 2011
The man behind Avatar's virtual art department talks about his role in the development of LightWave 10.
Wednesday, January 5th, 2011
Innovative new post-production tool enables users to modify lights and textures in renders on the fly.
Wednesday, December 22nd, 2010