Much-loved 3ds Max renderer now available as toolkit for developers to add raytracing to their software.
Friday, April 20th, 2012
Much-loved 3ds Max renderer now available as toolkit for developers to add raytracing to their software.
Friday, April 20th, 2012
In two to three years, the only way to use our software will be via the internet, claims CEO Carl Bass.
Thursday, April 19th, 2012
New versions of 3ds Max, Maya, Softimage and Mudbox available via online store and local resellers.
Friday, April 13th, 2012
Update to gaseous fluid simulator adds per-voxel controls, new space warps. Maya version due this year.
Thursday, April 12th, 2012
The setting may be mythological, but the movie's approach to previz and performance capture is entirely new.
Wednesday, April 11th, 2012
Autodesk posts full feature list for renderer: no word yet on which will be exposed in Max, Maya, Softimage.
Tuesday, April 10th, 2012
Retail distribution discontinued for MetaSL shader authoring tool bundled with Autodesk software.
Saturday, April 7th, 2012
Forget the box-office takings: the settings are stunning. Cinesite explains how the VFX were created.
Sunday, April 1st, 2012
Explore the creation process for the large-scale illustration pictured above in The Making of 'Gathering'.
Thursday, March 29th, 2012
Upcoming update to add ICE-based crowd simulation system and new high-quality viewport display.
Thursday, March 29th, 2012
mCloth, Track View retiming and updates to iray and Nitrous, oh my. See videos of the new features here.
Wednesday, March 28th, 2012
Get the latest versions of 3ds Max, Maya, Mudbox, Softimage and MotionBuilder in one giant bundle.
Tuesday, March 27th, 2012
New tools and more interoperability announced for 3ds Max, Mudbox, Maya, Softimage and MotionBuilder.
Tuesday, March 27th, 2012