Check out Mark Dedecker's guide to sculpting more realistic clothing and managing displacement maps.
Friday, September 9th, 2011
Check out Mark Dedecker's guide to sculpting more realistic clothing and managing displacement maps.
Friday, September 9th, 2011
Intuitive Maya crowd-simulation system gets support for V-Ray and Disney's Partio file format.
Wednesday, September 7th, 2011
Tuesday, September 6th, 2011
Mir Vadim posts work-in-progress videos of Bullet support in his RayFire dynamics add-on.
Monday, September 5th, 2011
Free training sessions on next-gen head modelling, animation in Maya and Softimage, and VFX in Max.
Sunday, September 4th, 2011
Warp video in real time or control fire and smoke with your body movements with the new Motion FX.
Friday, August 26th, 2011
Game-focused texturing app gains vector paint, CrazyBump-style toolkit, OS X support and $350 Lite edition.
Thursday, August 18th, 2011
All the highlights from the world's premier CG show, condensed into a handy coffee-break-sized info burst
Friday, August 12th, 2011
Render engine returns from a string of buyouts rebuilt and repositioned as an SDK for interactive raytracing.
Wednesday, August 10th, 2011
Check out Side Effects' videos of the turbo-charged new geometry engine and simulation tools in Houdini 12.
Wednesday, August 10th, 2011
Gains five years' exclusive access to XGen Arbitrary Primitive Generator technology used on Bolt and Tangled.
Wednesday, August 10th, 2011
Theme: Heavy Metal
1st Place: Seavannah
2nd Place: markwhitcombe
3rd Place: sputch
Tuesday, August 9th, 2011
Check out State Sets and iray running in an ActiveShade window - both due in the new Advantage Pack.
Tuesday, August 9th, 2011