Free patch adds new Cinema 4D plugin, plus support for RenderMan volumetrics. Updated: now shipping!
Friday, March 9th, 2012
Free patch adds new Cinema 4D plugin, plus support for RenderMan volumetrics. Updated: now shipping!
Friday, March 9th, 2012
See the Grab Viewport command outperforming a software render when creating a preview animation.
Thursday, March 8th, 2012
Explosions and robots are sexy, but the bigger prize is CAD to ad, says company co-founder Brad Peebler.
Tuesday, March 6th, 2012
New video shows real-time simulation of rigid bodies and mCloth - but is it GPU-accelerated?
Tuesday, March 6th, 2012
All part of the Kickstarter campaign for his short, The Little Painter, but you'll need to be quick to catch it.
Tuesday, March 6th, 2012
Make better use of the open-source data-interchange format in 3ds Max, Maya, Softimage, Arnold and more.
Monday, March 5th, 2012
Updated: now with an actual video showing data transfer between Max and Maya as well as MotionBuilder.
Monday, March 5th, 2012
Update adds new geometry engine, new OpenGL 3 viewport, improved sims - and lots of lovely speed.
Friday, March 2nd, 2012
'Most significant update ever' adds over 50 major new features, including character animation tools.
Wednesday, February 29th, 2012
Man retreats to cabin in Chile for eight months, lives on oatmeal, creates amazing 15-minute short.
Friday, February 24th, 2012
New 6.1.1 release of the vegetation-generation tool also improves FBX export to Maya, overall speed.
Thursday, February 23rd, 2012
GPU-accelerated plugin calculates ambient occlusion from the Z-depth data embedded in your renders.
Tuesday, February 21st, 2012
We quiz the veteran of the UK commercials scene on the art of creating award-winning idents.
Friday, February 3rd, 2012