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Expert advice: Marvel character artist Josh Herman

The creator of Iron Man's iconic suit explains his workflow, and his tips for making retopology less painful.

Monday, June 30th, 2014

Five technologies to watch: appleseed

Today, a production-ready physically based renderer with one of the most beautiful demo shorts ever created.

Wednesday, June 25th, 2014

Five technologies to watch: Redshift

Our week of cool tools kicks off with a 'ludicrously fast' GPU-based renderer for Maya and Softimage.

Monday, June 23rd, 2014

CG Channel is on holiday this week

Normal news coverage resumes on Monday 30 June. Find out what will be happening on the site until then.

Monday, June 23rd, 2014

Faceshift 2014 ships

Kinect-based facial scanning and markerless mocap tool gets quicker setup, improved tracking quality.

Friday, June 20th, 2014

Clean up point cloud data from 3D scans with Sparta

Updated: back the new Indiegogo campaign to get the pro versions of the particle sculpting app for less.

Wednesday, June 18th, 2014

CL3VER rolls out CL3VER 2.1

Updated: preview interactive demos created with the cloud-based 3D platform as Flash or WebGL.

Wednesday, June 18th, 2014

Expert advice: Oz animator In-Ah Roediger

The VES Award nominee runs through her favourite tools in Maya, and her tips for young animators.

Wednesday, June 11th, 2014

Stream facial mocap data from a Kinect live into Unity

Updated plugin for the Faceshift markerless facial capture system offers new real-time workflow.

Wednesday, June 11th, 2014

Otoy releases OctaneRender 2.0

Update to GPU-based renderer adds displacement, per-object motion blur; speeds up hair renders 20 times.

Tuesday, June 10th, 2014

Leap Motion controller to track individual joint motion

Free update to $80 gesture controller will deliver more precise mocap data to indie hand-tracking systems.

Thursday, June 5th, 2014

Eye candy: Miarmy's cool VFX crowds reel

See some amazing shots created in the Maya crowd-simulation system from studios all over the world.

Thursday, June 5th, 2014

Thinkinetic releases Pulldownit 3

3ds Max and Maya shattering and destruction tool gets new preview mode, extra controls, speed boost.

Wednesday, June 4th, 2014

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Latest News

Tutorials: Rendering Matte Surfaces - Volumes 1 and 2

Master digital drawing skills with The Gnomon Workshop's new series of introductory tutorials recorded by top Concept Designer Neville Page.

Saturday, September 13th, 2025

Blackmagic Design releases Fusion Studio 20.2

Free update to the 3D compositor adds multilayer support for the 3D renderer, extends the USD tools, and speeds up the Surface Tracker.

Friday, September 12th, 2025

Autodesk releases MotionBuilder 2026.1

Check out the changes to the character animation and mocap-editing software, including updates to Relations constraints.

Friday, September 12th, 2025

Maxon releases Red Giant 2026.0 and Universe 2026.0

Check out the new features in the suites of tools for motion graphics and VFX artists, including new options for DaVinci Resolve users.

Friday, September 12th, 2025

Maxon releases Cinema 4D 2026.0

Small update to the 3D animation and motion graphics software makes two 'general enhancements' but adds no new major features.

Friday, September 12th, 2025

Nevercenter releases Silo 2025.2 and Milo 2025.0

Check out the new features in the 3D modeling app and its real-time renderer, including support for USD files and UDIM workflows.

Thursday, September 11th, 2025

More News

Maxon 'pauses' development of Redshift for Blender Maxon releases Redshift 2026.0 Maxon releases ZBrush 2026.0 and ZBrush for iPad 2026.0 Blackmagic Design releases DaVinci Resolve 20.2 Get an Evermotion Archinterior scene for free Stock asset firms KitBash3D and Greyscalegorilla merge Kiri Engine 4.0 is out for Android and iOS Howler 2026 is out ASWF adopts ACES Chaos releases Vantage 3.0 in beta Chaos adds AI Material Generator to V-Ray 7.1.2 for SketchUp Get free Maya character rigging toolset mGear 5.1 Older Posts

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