Now shipping: Major rewrite of GPU-based Maya renderer boosts speed, but temporarily removes 3ds Max and C4D support.
Tuesday, July 7th, 2015
Now shipping: Major rewrite of GPU-based Maya renderer boosts speed, but temporarily removes 3ds Max and C4D support.
Tuesday, July 7th, 2015
Jason Lewis puts three of Nvidia's top-of-the-range Quadro cards through a battery of real-world tests.
Monday, July 6th, 2015
Watch the winning entries from this year's CG Student Awards, chosen from over 200 leading CG schools.
Friday, July 3rd, 2015
Top mocap solving, retargeting and editing technology now available in MotionBuilder. Maya edition of the plugin also updated.
Thursday, July 2nd, 2015
Updated: Features include a new NPR renderer, GoZ support. Free Personal Learning Edition out now.
Thursday, July 2nd, 2015
Updated, now shipping: Big update adds stereo rendering, proper support for AMD GPUs in Cycles.
Wednesday, July 1st, 2015
Next-gen visual story development tool gets better links to Photoshop et al, new semi-automatic workflow for creating 3D animatics in Maya.
Monday, June 29th, 2015
Popular stock figure gets new facial rig, plus OpenSubdiv and UDIM support to increase compatibility with other 3D apps.
Thursday, June 25th, 2015
Big update to open-source subdivision surfaces libraries boosts CPU performance 10 times.
Wednesday, June 24th, 2015
New plugin offers 'highly optimised' GPU-accelerated version of the popular Bullet physics library in Max.
Wednesday, June 24th, 2015
Updated: Free plugin to make Houdini's VFX tools accessible inside C4D now out in public beta.
Tuesday, June 23rd, 2015
Big update to UV unwrapping tool adds neat brush-based workflows for optimising UVs; UDIM support and Lua scripting.
Wednesday, June 10th, 2015
New video: Service pack adds new VR cameras, GPU-based texture baking, option to render fluid sims.
Tuesday, June 9th, 2015