Danish startup promises lightweight inertial capture suit for just $700. A further $150 gets you gloves on top.
Wednesday, October 21st, 2015
Danish startup promises lightweight inertial capture suit for just $700. A further $150 gets you gloves on top.
Wednesday, October 21st, 2015
Wide-ranging update adds new modelling, animation, simulation tools; native support for RenderMan RIS shaders.
Thursday, October 15th, 2015
Create flexible, scriptable custom picker GUIs for your Maya rigs, or use the free readymade templates.
Wednesday, October 14th, 2015
Renderfarm-management tool gets new file-conversion options, support for the NIM production tracker.
Friday, October 2nd, 2015
Version 5.3 of the texturing tool adds Nvidia's GPU-accelerated renderer, complete with Yebis post effects.
Friday, October 2nd, 2015
Create complex CG tools without coding with Fabric's long-awaited new visual programming system.
Thursday, October 1st, 2015
Updated: See the new crowd sim and simulation slicing options, plus the new Principled PBR shader.
Monday, September 28th, 2015
Aaron Sims Company lead digital matte painter Didier Konings explains how he created this real production asset.
Wednesday, September 23rd, 2015
Updated: 3D clothing design app gets new direct positioning tool, better pattern editing, faster sims. Now shipping.
Tuesday, September 22nd, 2015
Renderfarm manager gets support for multiple jobs in the Submitter; new Max and Maya-specific options.
Tuesday, September 22nd, 2015
Core renderer gets support for refractive dispersion, better volumetrics. Maya plugin gets initial support for Bifrost.
Monday, September 21st, 2015
Fix deformation errors without weight painting with this neat implemention of Rhythm & Hues' Delta Mush system.
Thursday, September 17th, 2015
New plugin lets users create voxel-based gaseous fluid effects using Softimage's ICE toolset.
Wednesday, September 9th, 2015