Latest update to 3D painting tool also adds displacement preview, environment mapping.
Tuesday, May 31st, 2011
Latest update to 3D painting tool also adds displacement preview, environment mapping.
Tuesday, May 31st, 2011
Version 1.3 of The Foundry's 3D paint package to support Disney's UV-less texture format.
Monday, April 18th, 2011
Watch a 45-minute walkthrough from Brandon Fayette and Jake Raymor of Bad Robot Productions
Wednesday, March 23rd, 2011
Texturing tool gets new mirror function, fractal noise shaders and Python integration - but no official support for ATI GPUs yet.
Thursday, January 27th, 2011
Demo of the Weta-developed 3D painting tool to appear on the DVD of 3D World magazine
Thursday, November 4th, 2010
Pixologic founder releases two-part tutorial on ZBrush's hard-surface modelling toolset.
Wednesday, October 13th, 2010
Interview and demo with The Foundry.
Monday, July 12th, 2010
Mari is a new product for the Foundry, developed by their R&D department and the texture department at Weta Digital.
Monday, March 29th, 2010
Wednesday, July 1st, 2009
Check out the new features in the heavyweight production renderer, including new compositing modes in the Stylized Looks NPR toolset.
Friday, June 30th, 2023
Heavyweight VFX and animation renderer now includes Pixar's own AI-trained denoiser. Sizeable update to RenderMan XPU, too.
Tuesday, April 18th, 2023
Lighting and look dev software gets new Nuke Bridge for live linking to Nuke comps, updates to the Hydra Viewer and Foresight+ rendering.
Tuesday, December 14th, 2021
Update to the production renderer adds new motion blur algorithm for volumes, and improves support for Houdini's Solaris layout toolset.
Tuesday, November 3rd, 2020