New plugin adds ZSphere-alike modelling tools to 3ds Max for quickly roughing out organic forms.
Tuesday, February 21st, 2012
New plugin adds ZSphere-alike modelling tools to 3ds Max for quickly roughing out organic forms.
Tuesday, February 21st, 2012
Another day, another free tool for exporting ZBrush 4R2b hair to the 3D app of your choice for rendering.
Tuesday, January 31st, 2012
Standalone architectural renderer gains new radiosity engine plus iVisit 3D panorama-creation tools.
Monday, October 17th, 2011
Free Mari 1.3v2 update speeds up matte painting and clean-up work by up to 30%, developer estimates.
Friday, July 1st, 2011
Latest update to 3D painting tool also adds displacement preview, environment mapping.
Tuesday, May 31st, 2011
Version 1.3 of The Foundry's 3D paint package to support Disney's UV-less texture format.
Monday, April 18th, 2011
Watch a 45-minute walkthrough from Brandon Fayette and Jake Raymor of Bad Robot Productions
Wednesday, March 23rd, 2011
Texturing tool gets new mirror function, fractal noise shaders and Python integration - but no official support for ATI GPUs yet.
Thursday, January 27th, 2011
Demo of the Weta-developed 3D painting tool to appear on the DVD of 3D World magazine
Thursday, November 4th, 2010
Pixologic founder releases two-part tutorial on ZBrush's hard-surface modelling toolset.
Wednesday, October 13th, 2010
Interview and demo with The Foundry.
Monday, July 12th, 2010
Mari is a new product for the Foundry, developed by their R&D department and the texture department at Weta Digital.
Monday, March 29th, 2010
Wednesday, July 1st, 2009