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Search for "mari 4"

The Foundry ships Mari 1.3: now with Ptex support

Latest update to 3D painting tool also adds displacement preview, environment mapping.

Tuesday, May 31st, 2011

Mari to get Ptex support

Version 1.3 of The Foundry's 3D paint package to support Disney's UV-less texture format.

Monday, April 18th, 2011

Video tutorial: master texturing workflow in Mari

Watch a 45-minute walkthrough from Brandon Fayette and Jake Raymor of Bad Robot Productions

Wednesday, March 23rd, 2011

Mari 1.2 now shipping

Texturing tool gets new mirror function, fractal noise shaders and Python integration - but no official support for ATI GPUs yet.

Thursday, January 27th, 2011

The Foundry releases first Windows version of Mari

Demo of the Weta-developed 3D painting tool to appear on the DVD of 3D World magazine

Thursday, November 4th, 2010

Video: Master ZBrush 4's Shadowbox modelling tools

Pixologic founder releases two-part tutorial on ZBrush's hard-surface modelling toolset.

Wednesday, October 13th, 2010

FXGuide Previews Mari 3D Texturing Tool

Interview and demo with The Foundry.

Monday, July 12th, 2010

Mari - New Production Texturing Tool

Mari is a new product for the Foundry, developed by their R&D department and the texture department at Weta Digital.

Monday, March 29th, 2010

HP Z400 Workstation By Jason Lewis

Wednesday, July 1st, 2009

Pixar ships RenderMan 25.2

Check out the new features in the heavyweight production renderer, including new compositing modes in the Stylized Looks NPR toolset.

Friday, June 30th, 2023

Pixar releases RenderMan 25

Heavyweight VFX and animation renderer now includes Pixar's own AI-trained denoiser. Sizeable update to RenderMan XPU, too.

Tuesday, April 18th, 2023

Foundry ships Katana 5.0

Lighting and look dev software gets new Nuke Bridge for live linking to Nuke comps, updates to the Hydra Viewer and Foresight+ rendering.

Tuesday, December 14th, 2021

Pixar ships RenderMan 23.5

Update to the production renderer adds new motion blur algorithm for volumes, and improves support for Houdini's Solaris layout toolset.

Tuesday, November 3rd, 2020

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Maxon releases Red Giant 2025.5

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Sunday, June 22nd, 2025

Tutorial: Creating a Sci-Fi Sequence using Houdini Solaris

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Open 3D Foundation releases O3DE 25.05

Check out the changes to the open-source game engine, including updates to multi-GPU rendering, cinematics editing and XR workflow.

Friday, June 20th, 2025

Maxon releases Redshift 2025.5

Check out the new features in the GPU renderer, including support for rendering USDZ files, and support for point clouds in Blender.

Thursday, June 19th, 2025

Maxon releases Cinema 4D 2025.3 with new liquid simulation system

3D animation and motion graphics app gets liquid simulation toolset, plus support for UDIMs and texel density. See all the new features.

Thursday, June 19th, 2025

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