Get a handy collection of free Mari shaders and procedurals, compiled by Weta Digital's Jens Kafitz.
Tuesday, July 1st, 2014
Get a handy collection of free Mari shaders and procedurals, compiled by Weta Digital's Jens Kafitz.
Tuesday, July 1st, 2014
Watch a kaleidoscopic three-minute burst of CG created using Foundry tools, from Gravity to Smaug.
Thursday, April 10th, 2014
New 24" model brings the cost of the legendarily pricey pro displays down to a more affordable $599.
Wednesday, April 9th, 2014
Good update for games artists adds physically correct shading, layered GLSL shaders, in-viewport IBL.
Friday, April 4th, 2014
A lot of them, at least. See all 15 nominees for short-form work in their entirety here, along with making-ofs.
Thursday, January 16th, 2014
New 192-core mobile GPU beats last-gen consoles, brings high-end PC graphics to tablets, claims Nvidia.
Monday, January 6th, 2014
DT3D Mari Procedural Library adds nine new procedural types to the app, with scope to author new ones.
Monday, October 28th, 2013
Digital paint tool now available on OS X as part of Mari 2.5. Users of other OSs get a new shader API.
Tuesday, October 8th, 2013
Updated: Max, Maya and Mudbox extensions now available: nothing for Softimage or MotionBuilder this time.
Tuesday, October 1st, 2013
Jacobo Barreiro updates his two-way bridge between Modo and Maya to support The Foundry's paint package.
Monday, July 29th, 2013
Industry-standard 3D painting tool coming to OS X alongside Windows and Linux. Register for the beta now.
Tuesday, June 11th, 2013
Intuitive standalone renderer to get caustics, procedural materials and a rather cool-looking new toon shader.
Tuesday, May 28th, 2013
Peter Aversten's texturing and look dev training blog includes videos on Maya, RenderMan... and yep, Mari.
Thursday, April 25th, 2013