Long-awaited update brings a 'first taste' of GPU rendering to Arnold, plus better support for MaterialX.
Monday, March 18th, 2019
Long-awaited update brings a 'first taste' of GPU rendering to Arnold, plus better support for MaterialX.
Monday, March 18th, 2019
Standalone pipeline tool lets studios build new VFX, game dev and machine learning workflows around Houdini's new PDG tech.
Friday, March 15th, 2019
New After Effects and Jira Bridge plugins for the production tracking system due out at GDC next week.
Tuesday, March 12th, 2019
Accessible within nine key editions of V-Ray, with Corona Renderer and Phoenix FD to come, but limited GPU support as yet.
Thursday, February 28th, 2019
New plugin makes it possible to use the open-source image-based modelling framework from Houdini.
Friday, February 22nd, 2019
Try Plugins 4D dev Kent Barber's new C4D fluids add-on for free while it is in early development.
Wednesday, January 16th, 2019
Watch the best tech breakdown videos of the year, as chosen by CG Channel's Facebook followers.
Saturday, January 12th, 2019
Major update to the production tracking system introduces new 'cloud-connected desktop app' Shotgun Create.
Wednesday, December 5th, 2018
Get the neat real-time Boolean and retopology toolset for Houdini free. Works in Maya and Cinema 4D via Houdini Engine.
Friday, November 23rd, 2018
Update adds render denoising, Workbenches system for custom UI layouts, more improvements to modelling, UVs and tech animation.
Friday, November 16th, 2018
Updated: meet crazy new creatures created with the Houdini tech demo weekly on the @Kozinarium Twitter feed.
Wednesday, November 14th, 2018
Free app for exporting Megascans assets to other software gets live links to 3ds Max, Houdini, Toolbag.
Thursday, November 8th, 2018
See Unity's new framework for authoring complex GPU-driven FX and nifty 'synthetic director' system.
Thursday, October 25th, 2018