Now shipping: leading game engine gets real-time GI, physically based shading, new audio-editing tools.
Tuesday, March 3rd, 2015
Now shipping: leading game engine gets real-time GI, physically based shading, new audio-editing tools.
Tuesday, March 3rd, 2015
Watch a beautiful two-minute run-down of the work being created in UE4: from AAA titles to arch viz.
Tuesday, March 3rd, 2015
Updated: Latest free update adds new Star Wars-style title crawl and support for DaVinci Resolve 11.
Monday, March 2nd, 2015
Library of readymade Substances for use in Unity, UE4 and 3D tools now includes 650 PBR materials.
Friday, February 27th, 2015
Updated: Crowd animation tool for 3ds Max and Cinema 4D now also available for Mac. Price down, too.
Friday, February 27th, 2015
Long-awaited commercial release of 3ds Max renderer adds interactive rendering, SSS, big speed boosts.
Thursday, February 26th, 2015
Free professional desktop software turns scan data or photos into 3D meshes and cleans them for export.
Wednesday, February 25th, 2015
Intriguing new markerless mocap system promises to capture any actor, anywhere - including animals.
Tuesday, February 24th, 2015
Updated: markerless mocap system now captures up to three actors from 4 Kinects or 16 PlayStation Eyes.
Tuesday, February 24th, 2015
Free download adds support for hair and subdivision controls for NURBS and sub-Ds. Works with Maya 2015.
Friday, February 20th, 2015
Games texturing tool to get new Smart Materials system, texture bakers, improved viewport display.
Friday, February 20th, 2015
Real-time visualisation tool can now create normal maps automatically and render 'poster-res' images.
Wednesday, February 18th, 2015
Test upcoming features in the free, VFX-ready compositor, including the new script editor and Python API.
Monday, February 9th, 2015