Version 5.3 of the texturing tool adds Nvidia's GPU-accelerated renderer, complete with Yebis post effects.
Friday, October 2nd, 2015
Version 5.3 of the texturing tool adds Nvidia's GPU-accelerated renderer, complete with Yebis post effects.
Friday, October 2nd, 2015
Create complex CG tools without coding with Fabric's long-awaited new visual programming system.
Thursday, October 1st, 2015
See the best real-time assets of the month, some freely downloadable: from Van Gogh to game characters.
Wednesday, September 30th, 2015
ZBrush users to get new live-linked $400 Pro edition of Luxion's renderer, but few more details yet.
Wednesday, September 30th, 2015
See the work of over 40 leading ZBrush artists at a free exhibition at the LA gallery until 4 November.
Monday, September 28th, 2015
Watch Beeple's mesmerising new CG short, then download all of the Cinema 4D project files for free.
Friday, September 25th, 2015
Updated: Suite of GPU-accelerated grading tools gets new layered grading option, better support for DaVinci Resolve.
Friday, September 25th, 2015
Renderfarm manager gets support for multiple jobs in the Submitter; new Max and Maya-specific options.
Tuesday, September 22nd, 2015
Core renderer gets support for refractive dispersion, better volumetrics. Maya plugin gets initial support for Bifrost.
Monday, September 21st, 2015
Fix deformation errors without weight painting with this neat implemention of Rhythm & Hues' Delta Mush system.
Thursday, September 17th, 2015
Download free CG resources from Allegorithmic's new online platform, from Substance materials to this Iron Man model.
Wednesday, September 16th, 2015
See veteran animation director Marco Marenghi share his tips at a free event in LA on 17 September, streamed live online.
Monday, September 14th, 2015
Game engine adds support for Windows 10, native integration with Visual Studio, plus new lightmap baking and Biped import options.
Friday, September 11th, 2015