Modo 10.0v1 due out in Q2, and 'opens new doors' for games and VR. Modo 10.1 and 10.2 to follow.
Tuesday, March 8th, 2016
Modo 10.0v1 due out in Q2, and 'opens new doors' for games and VR. Modo 10.1 and 10.2 to follow.
Tuesday, March 8th, 2016
Updated, now shipping. Free After Effects plugin creates energy FX and light trails, including round 3D text.
Sunday, March 6th, 2016
Maya edition of the renderer gets feature parity with 3ds Max; speed boosts of 20-50% on 'most scenes'.
Wednesday, March 2nd, 2016
Real-time lighting tool now lets users add area lights to a scene by 'painting' highlights onto surfaces.
Wednesday, March 2nd, 2016
'Game-changing' update to renderer will feature GPU-accelerated Denoise, OSL support, new materials and lighting workflows.
Tuesday, February 23rd, 2016
Browser-based system for editing and retargeting mocap data becomes an offline tool with a £99 price tag.
Friday, February 19th, 2016
See the character design process for Ratchet & Clank at a free event at Gnomon's LA campus on Thursday, or watch free online.
Monday, February 15th, 2016
Plugin turns mocha's 2D camera tracks into 3D motion inside Cinema 4D. It even converts roto splines into animated geometry.
Monday, February 15th, 2016
MOAB's neat tool for Maya and Fracture FX lets users paint shatter patterns directly onto 3D models.
Thursday, February 11th, 2016
Watch Ruari Robinson explain how he created the teaser for his new sci-fi movie in Gnomon's free online broadcast this Thursday.
Wednesday, February 10th, 2016
Update extends renderer's HDRI design and toon rendering capabilities and adds support for camera motion blur in animations.
Thursday, February 4th, 2016
Updated, now shipping: Neat new 3D capture tool generates clean, ultra-detailed meshes from source images or scan data.
Thursday, February 4th, 2016
Updated Cineware 3.0 plugin now preserves Takes and Physical or Sketch and Toon render settings in imported C4D files.
Friday, January 29th, 2016