Open-source renderer gets new GI cache system, Disney BRDF material and Open Image Denoise. Now compatible with Blender 2.80.
Wednesday, October 2nd, 2019
Open-source renderer gets new GI cache system, Disney BRDF material and Open Image Denoise. Now compatible with Blender 2.80.
Wednesday, October 2nd, 2019
See the month's best real-time 3D models, from League of Legends fan art to this free scan of a statue.
Tuesday, October 1st, 2019
Base edition of the software gets neat Healing Brush-like Inpaint node; NukeX gets VR compositing tools from Cara VR.
Sunday, September 29th, 2019
See striking new work created in Pixologic's sculpting software in a free show at LA's Gnomon Gallery.
Saturday, September 28th, 2019
See details of the new features coming to the game engine across Unity 2020.1, 2020.2 and 2020.3
Friday, September 27th, 2019
Soft tissue simulation plugin's neat Art Directable Rest Shapes system lets you sculpt corrective shapes for existing sims.
Thursday, September 26th, 2019
Check out our handy run-down of the new simulation, graphics and AR tools announced at this week's Unity user event.
Wednesday, September 25th, 2019
Streamlined modeling software gets new portable edition that can be run from a flash drive.
Friday, September 20th, 2019
Downloading 3D scans from the online asset library now costs you '3x to 6x' fewer subscription points.
Thursday, September 19th, 2019
Game engine gets new automated secondary animation system, support for PhysX 4.1, updates to the visual programming system.
Tuesday, September 17th, 2019
Free 3D character generator will not be updated for macOS 10.15 next month, and all downloads will be removed in September 2020.
Tuesday, September 17th, 2019
Open-source physically based renderer gets Cryptomatte support. neat new sampling control system.
Monday, September 16th, 2019
iClone gets batch rendering and support for IES lights. Character Creator gets new LOD options.
Friday, September 13th, 2019