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Search for "bullet physics"

NewTek announces new features of LightWave 11

Extensive update to feature former CORE technologies like Bullet physics: due to ship by end of year.

Friday, November 11th, 2011

thinkingParticles 5 to feature a vehicle simulator

New release of cebas's increasingly more-than-just-particles plug-in will also add support for Bullet physics.

Tuesday, July 26th, 2011

New Release - Carrara 8

64-bit version, Bullet physics, enhanced animation, lighting and vegetation tools round off release.

Tuesday, May 25th, 2010

Unity unveils its 2025 product roadmap

Features due in Unity this year include in-editor LOD generation, swappable physics backends, and more generative AI tools.

Thursday, March 20th, 2025

Godot 4.0 ships

Discover five key features for CG artists in this major update to the open-source game engine, from Vulkan rendering to real-time GI.

Thursday, March 2nd, 2023

7 CG products you may have missed in September 2022

See what's new in AMD's pro GPU drivers, and in tools like Clarisse, Redshift and Omniverse Create.

Thursday, October 6th, 2022

Check out the Blender 3.x product roadmap

See the key changes planned for the open-source 3D software from Blender 3.0 to Blender 3.7 in 2023.

Thursday, October 28th, 2021

Deep FX Studio 1.3 ships

Check out the new features in Deep FX World's standalone multiphysics simulation and procedural animation software.

Tuesday, May 4th, 2021

Chaos releases Phoenix 4.40 for 3ds Max and Maya

New update to the fluid simulator once known as Phoenix FD adds collision between floating objects.

Friday, April 16th, 2021

Khronos Group finalises radical new OpenCL 3.0 spec

New spec aims to reboot the GPU compute API for a new generation of CG tools. SDK now available.

Wednesday, September 30th, 2020

Godot team ships Godot 3.1

Open-source game engine gets new Boolean modelling system, soft body dynamics, plus revamped 2D and 3D animation toolsets.

Thursday, March 14th, 2019

Nvidia open-sources PhysX, unveils PhysX SDK 4.0

Real-time physics system now available under a 3-clause BSD licence on PCs and mobile devices.

Tuesday, December 4th, 2018

Martin Wengenmayer releases Cheetah3D 7.3

Sub-$100 Mac-only 3D software gets support for PBR materials, glTF export, new dark UI theme.

Friday, October 19th, 2018

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Latest News

Maxon discontinues ZBrushCore and ZBrushCoreMini

Sales and downloads of the cut-down editions of ZBrush to end on 30 May 2025, but a new 'freemium' desktop version is 'on its way'.

Tuesday, May 20th, 2025

Get 50+ free assets for building a city scene in Unreal Engine

Get environment artist Emran Bayarti's Downtown Alley modular asset pack free for two weeks on Fab. For commercial use.

Tuesday, May 20th, 2025

Cubebrush bans AI content from its online marketplace

AI-generated assets can still be uploaded, but will be made 'essentially invisible'. See how the policy compares to other sites.

Monday, May 19th, 2025

Master Character Creation for Production

Improve your skills in designing, sculpting and texturing 3D characters with The Gnomon Workshop's detailed tutorial.

Monday, May 19th, 2025

Adobe to update Creative Cloud All Apps subs in North America

Existing subscribers to be moved to more expensive Creative Cloud Pro plans with more generative AI features by default. Read our FAQs.

Sunday, May 18th, 2025

Cebas releases thinkingParticles 7.4 for 3ds Max

Check out the latest features in the particle and physics plugin, including the new Explosion Tool and 160+ new scripting functions.

Friday, May 16th, 2025

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