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Search for "bullet physics"

NewTek announces new features of LightWave 11

Extensive update to feature former CORE technologies like Bullet physics: due to ship by end of year.

Friday, November 11th, 2011

thinkingParticles 5 to feature a vehicle simulator

New release of cebas's increasingly more-than-just-particles plug-in will also add support for Bullet physics.

Tuesday, July 26th, 2011

New Release - Carrara 8

64-bit version, Bullet physics, enhanced animation, lighting and vegetation tools round off release.

Tuesday, May 25th, 2010

Autodesk releases Maya 2026.3 and Maya Creative 2026.3

Check out the new features in the 3D animation software, from new character rigging features to destruction simulation in Bifrost.

Wednesday, November 12th, 2025

Unity unveils its 2025 product roadmap

Features due in Unity this year include in-editor LOD generation, swappable physics backends, and more generative AI tools.

Thursday, March 20th, 2025

Godot 4.0 ships

Discover five key features for CG artists in this major update to the open-source game engine, from Vulkan rendering to real-time GI.

Thursday, March 2nd, 2023

7 CG products you may have missed in September 2022

See what's new in AMD's pro GPU drivers, and in tools like Clarisse, Redshift and Omniverse Create.

Thursday, October 6th, 2022

Check out the Blender 3.x product roadmap

See the key changes planned for the open-source 3D software from Blender 3.0 to Blender 3.7 in 2023.

Thursday, October 28th, 2021

Deep FX Studio 1.3 ships

Check out the new features in Deep FX World's standalone multiphysics simulation and procedural animation software.

Tuesday, May 4th, 2021

Chaos releases Phoenix 4.40 for 3ds Max and Maya

New update to the fluid simulator once known as Phoenix FD adds collision between floating objects.

Friday, April 16th, 2021

Khronos Group finalises radical new OpenCL 3.0 spec

New spec aims to reboot the GPU compute API for a new generation of CG tools. SDK now available.

Wednesday, September 30th, 2020

Godot team ships Godot 3.1

Open-source game engine gets new Boolean modelling system, soft body dynamics, plus revamped 2D and 3D animation toolsets.

Thursday, March 14th, 2019

Nvidia open-sources PhysX, unveils PhysX SDK 4.0

Real-time physics system now available under a 3-clause BSD licence on PCs and mobile devices.

Tuesday, December 4th, 2018

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Latest News

Review: are the GeForce RTX 5090 and 5080 worth the money for CG?

See how NVIDIA's top-of-the-range Blackwell GeForce RTX 50 Series GPUs performed in real-world tests in popular DCC applications.

Wednesday, December 17th, 2025

Plastic Software releases Plasticity 2025.3

Check out the new features in the popular hard surface modeling tool, including a new instancing system, and shareable web previews.

Tuesday, December 16th, 2025

Boris FX releases Mocha Pro 2026

Check out the changes to the planar and 3D tracking software, including a new AI-powered system for refining tricky edges on mattes.

Monday, December 15th, 2025

Chaos releases V-Ray 7.2 for Maya

Check out the changes to the Maya edition of the renderer, including a new displacement material, and a viewport live link to Vantage.

Saturday, December 13th, 2025

Adobe releases Substance 3D Designer 15.1

Check out the new features in the material authoring software, improving workflow when creating and editing node graphs.

Friday, December 12th, 2025

Foundry adds 3D Gaussian Splats to the Nuke 17.0 open beta

Check out the features in the latest beta build of Nuke, also including a new BigCat node for training larger custom AI models on VFX data.

Friday, December 12th, 2025

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