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Search for "bullet physics"

NewTek announces new features of LightWave 11

Extensive update to feature former CORE technologies like Bullet physics: due to ship by end of year.

Friday, November 11th, 2011

thinkingParticles 5 to feature a vehicle simulator

New release of cebas's increasingly more-than-just-particles plug-in will also add support for Bullet physics.

Tuesday, July 26th, 2011

New Release - Carrara 8

64-bit version, Bullet physics, enhanced animation, lighting and vegetation tools round off release.

Tuesday, May 25th, 2010

Unity unveils its 2025 product roadmap

Features due in Unity this year include in-editor LOD generation, swappable physics backends, and more generative AI tools.

Thursday, March 20th, 2025

Godot 4.0 ships

Discover five key features for CG artists in this major update to the open-source game engine, from Vulkan rendering to real-time GI.

Thursday, March 2nd, 2023

7 CG products you may have missed in September 2022

See what's new in AMD's pro GPU drivers, and in tools like Clarisse, Redshift and Omniverse Create.

Thursday, October 6th, 2022

Check out the Blender 3.x product roadmap

See the key changes planned for the open-source 3D software from Blender 3.0 to Blender 3.7 in 2023.

Thursday, October 28th, 2021

Deep FX Studio 1.3 ships

Check out the new features in Deep FX World's standalone multiphysics simulation and procedural animation software.

Tuesday, May 4th, 2021

Chaos releases Phoenix 4.40 for 3ds Max and Maya

New update to the fluid simulator once known as Phoenix FD adds collision between floating objects.

Friday, April 16th, 2021

Khronos Group finalises radical new OpenCL 3.0 spec

New spec aims to reboot the GPU compute API for a new generation of CG tools. SDK now available.

Wednesday, September 30th, 2020

Godot team ships Godot 3.1

Open-source game engine gets new Boolean modelling system, soft body dynamics, plus revamped 2D and 3D animation toolsets.

Thursday, March 14th, 2019

Nvidia open-sources PhysX, unveils PhysX SDK 4.0

Real-time physics system now available under a 3-clause BSD licence on PCs and mobile devices.

Tuesday, December 4th, 2018

Martin Wengenmayer releases Cheetah3D 7.3

Sub-$100 Mac-only 3D software gets support for PBR materials, glTF export, new dark UI theme.

Friday, October 19th, 2018

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Latest News

Inside the RenderHub 3D gallery with four standout artists

[Sponsored] RenderHub combines a 3D art gallery and marketplace with a supportive user community. Four artists explain what makes it special.

Saturday, July 12th, 2025

Tutorial: Cityscape Set Design, Volume 1: Modeling

Combine 2D and 3D workflows to create environments for games and movies with The Gnomon Workshop's new tutorial series.

Saturday, July 12th, 2025

Chaos backs the Blender Development Fund

Renderer developer's €30,000/year contribution to the open-source 3D app follows the release of the new official edition of V-Ray for Blender.

Friday, July 11th, 2025

Plastic Software releases Plasticity 2025.2

Check out the new features in this wide-ranging update to the NURBS modeler, including new physical materials and HDRI environments.

Thursday, July 10th, 2025

Procedural Anatomy for Houdini is out of beta

Much-anticipated tool creates KineFX-compatible muscle and skin simulation rigs for use in visual effects, animation and games.

Thursday, July 10th, 2025

KeyShot adds KeyShot Studio AI to KeyShot Studio 2025.2

New generative AI features in the renderer and visualization app run on your local machine, but may create copyright-infringing results.

Wednesday, July 9th, 2025

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