See how the game's photorealistic environments were created at Gnomon this Thursday, or watch the talk free online.
Tuesday, May 28th, 2019
See how the game's photorealistic environments were created at Gnomon this Thursday, or watch the talk free online.
Tuesday, May 28th, 2019
Updated to cover ZBrush 2019: Master digital sculpting with Madeleine Spencer's detailed 21-hour training video.
Monday, May 27th, 2019
Intuitive real-time architectural visualisation tool now free to download until 2020 - including use in commercial work.
Monday, May 13th, 2019
Intriguing new facial mocap system makes the tech behind Epic Games' amazing GDC demos available as a commercial product.
Wednesday, May 1st, 2019
New update adds OSL-based toon shading and built-in greenscreen keying, and makes viewport animation playback up to 2x faster.
Wednesday, March 27th, 2019
See the updated feature lists for versions 2019.1 and 2019.2 of the GPU renderer. First preview of 2019.1 available now.
Tuesday, March 26th, 2019
New tech demo is a 'first attempt' at rendering photorealistic real-time characters in the game engine.
Tuesday, March 19th, 2019
Big free update to the sculpting software adds new NPR render system and alpha modelling toolkit.
Wednesday, March 6th, 2019
Image Engine grooming artist Jordan Soler's new Gnomon tutorial provides a complete guide to Maya's fur toolset.
Saturday, January 26th, 2019
Buyout of Epic's tech partner from its amazing GDC demos to boost work on digital humans in UE4.
Thursday, January 24th, 2019
Watch the best tech breakdown videos of the year, as chosen by CG Channel's Facebook followers.
Saturday, January 12th, 2019
Popular renderer now officially available for C4D as well as Max, after four years in development.
Tuesday, January 8th, 2019
Free update to the look dev and rendering system adds support for Disney's principled shader model.
Friday, December 21st, 2018