USD-based 'open collaboration' platform for CG work will become free to individual users this fall.
Monday, October 5th, 2020
USD-based 'open collaboration' platform for CG work will become free to individual users this fall.
Monday, October 5th, 2020
Facebook post hints at long-awaited public release of V-Ray with support for Blender 2.80+.
Monday, October 5th, 2020
New trial edition lets you test this major update to the GPU renderer, even if you aren't an existing user.
Tuesday, September 15th, 2020
Updated: early registration now available for the beta of the next major version of the C4D renderer.
Tuesday, September 15th, 2020
New 'Xenon' update makes the real-time lighting tool available to Blender users for the first time.
Tuesday, September 8th, 2020
Latest update to the open-source 3D app brings major changes to sculpting, rendering and simulation.
Tuesday, September 1st, 2020
Download the new version of the powerful automated 3ds Max UV packing plugin completely free.
Thursday, August 27th, 2020
Renderer gets neat new sky model, new distance map and V-Ray-style adaptive environment sampling.
Wednesday, August 26th, 2020
Now shipping: Tangent Animation's neat free plugin makes Blender a Hydra render delegate in Houdini.
Tuesday, August 25th, 2020
Open-source physically based GPU render engine gets support for Light Path Expressions, MaterialX.
Monday, August 24th, 2020
Get futuristic 3D buildings in the native formats of 3ds Max, Blender, C4D, Maya, Houdini, UE4 and Unity. For commercial use.
Monday, August 17th, 2020
Now shipping: check out the new features in the next big update to the Maya edition of the renderer.
Friday, August 7th, 2020
Big update cuts render times on modern multi-core CPUs; adds new IPR window for 3ds Max users, and new Cinema 4D scattering system.
Thursday, August 6th, 2020