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Search for "bullet physics"

NewTek announces new features of LightWave 11

Extensive update to feature former CORE technologies like Bullet physics: due to ship by end of year.

Friday, November 11th, 2011

thinkingParticles 5 to feature a vehicle simulator

New release of cebas's increasingly more-than-just-particles plug-in will also add support for Bullet physics.

Tuesday, July 26th, 2011

New Release - Carrara 8

64-bit version, Bullet physics, enhanced animation, lighting and vegetation tools round off release.

Tuesday, May 25th, 2010

Unity unveils its 2025 product roadmap

Features due in Unity this year include in-editor LOD generation, swappable physics backends, and more generative AI tools.

Thursday, March 20th, 2025

Godot 4.0 ships

Discover five key features for CG artists in this major update to the open-source game engine, from Vulkan rendering to real-time GI.

Thursday, March 2nd, 2023

7 CG products you may have missed in September 2022

See what's new in AMD's pro GPU drivers, and in tools like Clarisse, Redshift and Omniverse Create.

Thursday, October 6th, 2022

Check out the Blender 3.x product roadmap

See the key changes planned for the open-source 3D software from Blender 3.0 to Blender 3.7 in 2023.

Thursday, October 28th, 2021

Deep FX Studio 1.3 ships

Check out the new features in Deep FX World's standalone multiphysics simulation and procedural animation software.

Tuesday, May 4th, 2021

Chaos releases Phoenix 4.40 for 3ds Max and Maya

New update to the fluid simulator once known as Phoenix FD adds collision between floating objects.

Friday, April 16th, 2021

Khronos Group finalises radical new OpenCL 3.0 spec

New spec aims to reboot the GPU compute API for a new generation of CG tools. SDK now available.

Wednesday, September 30th, 2020

Godot team ships Godot 3.1

Open-source game engine gets new Boolean modelling system, soft body dynamics, plus revamped 2D and 3D animation toolsets.

Thursday, March 14th, 2019

Nvidia open-sources PhysX, unveils PhysX SDK 4.0

Real-time physics system now available under a 3-clause BSD licence on PCs and mobile devices.

Tuesday, December 4th, 2018

Martin Wengenmayer releases Cheetah3D 7.3

Sub-$100 Mac-only 3D software gets support for PBR materials, glTF export, new dark UI theme.

Friday, October 19th, 2018

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Tutorial: Cityscape Set Design - Volume 1 and 2

Combine 2D and 3D workflows to create environments for games and movies with The Gnomon Workshop's new tutorial series.

Friday, July 18th, 2025

Lightmap adds new Lumi-Curve system to HDR Light Studio 9

Interesting new feature in the real-time lighting design tool lets artists use freeform curves as light sources to create artistic streaks and trails.

Friday, July 18th, 2025

Rig and animate 3D characters for free with AccuRig 2.0

Free tool generates body and finger rigs for humanoid 3D characters. Check out its new animation browsing and retargeting system.

Thursday, July 17th, 2025

Maxon releases Redshift 2025.6

Check out the changes in the latest version of the GPU production renderer for 3ds Max, Blender, Cinema 4D, Houdini and Maya.

Thursday, July 17th, 2025

Abstract unveils InstaMAT 2025

Promising 3D texture painting and material authoring tools come out of early access next week. Check out the features due in the update.

Wednesday, July 16th, 2025

Adobe releases Substance 3D Designer 15.0

Big update to the material-authoring software adds new 3D renderer and the option to import entire USD scenes to edit materials in context.

Wednesday, July 16th, 2025

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