3D web developer Dan Greenheck's browser-based tool generates stylized 3D and 2D trees for games, online and illustration work.
Monday, April 28th, 2025
3D web developer Dan Greenheck's browser-based tool generates stylized 3D and 2D trees for games, online and illustration work.
Monday, April 28th, 2025
Allegorithmic founder pays tribute to Substance 3D staff and artists after announcing decision to 'close this chapter of my career and life'.
Monday, April 28th, 2025
Updated: Get tools for generating procedural ruins, bridges - and even procedural flesh - from the Houdini-to-UE5 game environment demo.
Sunday, April 27th, 2025
Create a FACS-based facial rig suitable for VFX or animation work with The Gnomon Workshop's detailed Maya tutorial.
Saturday, April 26th, 2025
[Sponsored] With its new Houdini plugin and free edition, Zibra AI's volumetric compression technology is shaking up real-time VFX.
Check out the key changes in the latest version of the open-source 3D app, including important updates to animation and the CPU compositor.
[Sponsored] Online render farm Forrender argues that traditional workflows provide control and scalability that new AI tools cannot.
3D web developer Dan Greenheck's browser-based tool generates stylized 3D and 2D trees for games, online and illustration work.
Monday, April 28th, 2025
Updated: Get tools for generating procedural ruins, bridges - and even procedural flesh - from the Houdini-to-UE5 game environment demo.
Sunday, April 27th, 2025
Get JustB Studios' 1850s Post Office Environment pack of 3D assets for free for two weeks on the Fab marketplace. For commercial use.
Wednesday, April 23rd, 2025
Lightweight Procedural Clouds Shader generates realistic clouds in production conditions, and works with the Cycles or Eevee renderers.
Wednesday, April 23rd, 2025
The Gnomon Workshop is your industry-trusted training taught exclusively by professional artists
FACS Rigging for Facial Motion Capture by Madhav Shyam, Creature Supervisor, Ghost VFX
Creature Animation for Games by Christian Brierley, Animation Lead, Manticore Games
Creating Photorealistic 3D Environments by freelance Environment Artist Koke Núñez
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See breakdowns of five key movies, TV series, cinematics and animated shorts created in V-Ray from Chaos's latest showreel.
Discover how the VFX studio used procedural growth simulation to create the environment for Amazon Prime Video's supernatural thriller.
Discover how the studio recreated 1940s Bratislava for the period drama, blending seamless set extensions and crowd simulation.
Discover how the new graphics and simulation features in Unity 6 were used to create the demo, which runs in real time on a GeForce 4090 GPU.