This week: Minis multiply, London goes green again and we meet the baddest-assed cyborg of all time.
Friday, October 15th, 2010
This week: Minis multiply, London goes green again and we meet the baddest-assed cyborg of all time.
Friday, October 15th, 2010
Update to Pixar rendering bundle adds relighting tools, support for Maya Fluid Effects and Ptex.
Friday, October 15th, 2010
In this new series we go through the science that enables the art of CG.
Friday, October 15th, 2010
Babelgum announces winners for its international online animation festival. Check them all out here.
Thursday, October 14th, 2010
Studio releases the looters for incendiary new RPG trailer. Expect tears before bedtime.
Thursday, October 14th, 2010
New 'get into games' career guide reveals typical job perks and salaries in the industry.
Thursday, October 14th, 2010
Pixologic founder releases two-part tutorial on ZBrush's hard-surface modelling toolset.
Wednesday, October 13th, 2010
Turn heavy sculpts into animation-ready meshes with new OS X edition of poly-optimisation tool.
Wednesday, October 13th, 2010
NFB announces dates for national tour of free animation screenings. (Non-Canadians can watch online, so click anyway.)
Wednesday, October 13th, 2010
Flicker-free algorithms, relighting, interactive network rendering take Vue 'out of realm of matte painting and into animation'.
Tuesday, October 12th, 2010
New promo marks start of ten weeks of teasers - but is it ten weeks until the launch itself?
Tuesday, October 12th, 2010
Leading VFX supervisor condemns 145-hour working weeks and offers suggestions for change.
Monday, October 11th, 2010
PBS creator Nicholas Gurewitch turns script consultant for quirky new student short.
Monday, October 11th, 2010