Now available free, technical artist Paul Ambrosiussen's P4Houdini plugin integrates Houdini with Perforce's version control tech.
Thursday, July 25th, 2024
Now available free, technical artist Paul Ambrosiussen's P4Houdini plugin integrates Houdini with Perforce's version control tech.
Thursday, July 25th, 2024
Reallusion's free add-on readies characters exported from Character Creator and iClone for rendering in 3ds Max with Arnold or V-Ray.
Wednesday, July 24th, 2024
New text-to-image generative AI feature reaches the stable release of Photoshop. Check out the other new features in Photoshop 25.11 here.
Wednesday, July 24th, 2024
Unusual tool for creating software-agnostic animation libraries gets new AI-based markerless full-body motion-capture system
Tuesday, July 23rd, 2024
JangaFX's real-time terrain design tool is out of alpha. Check out the new features in GeoGen 0.3, like spline editing of terrain.
Tuesday, July 23rd, 2024
JangaFX's real-time liquid simulator is now in public alpha. Check out the new features in LiquiGen 0.3, like whitewater and surface tension.
Tuesday, July 23rd, 2024
Real-time smoke and fire simulator for games and VFX gets movable, parentable simulation domains, and live recording in the timeline.
Tuesday, July 23rd, 2024
Discover how to create a detailed, animation-ready fantasy character with Maya and ZBrush in The Gnomon Workshop's new tutorial.
Sunday, July 21st, 2024
New Pro editions of Gigapixel and Video AI accelerate the popular AI-based image-upscaling and video-processing apps for studio use.
Saturday, July 20th, 2024
Online service recreates props and furniture for use in games and AR, and can be trialed for free. Now comes with a new iOS app.
Saturday, July 20th, 2024
Particle generation tool for motion graphics and VFX gets support for particle blending modes, new set of Position Path Presets.
Friday, July 19th, 2024
Check out the lastest features in the virtual reality modeling software, like this interesting shape matching feature in the new Assets panel.
Friday, July 19th, 2024
Material authoring and 3D capture software can now send materials directly to 3ds Max, Blender, Maya, Unity and Unreal Engine 5.
Thursday, July 18th, 2024