Renderfarm manager adds support for Redshift and Katana; new option to pay for extra licences on a per minute basis during crunch periods.
Thursday, October 6th, 2016
Renderfarm manager adds support for Redshift and Katana; new option to pay for extra licences on a per minute basis during crunch periods.
Thursday, October 6th, 2016
GPU-based renderer gets new toon shader, support for Arnold's Ai Standard shader - and the 3ds Max edition is back.
Wednesday, October 5th, 2016
New edition of the high-end image based modelling app is aimed specifically at drone photography.
Wednesday, October 5th, 2016
Updated: X-Particles dev Insydium posts price info and full demo video for its upcoming Cycles 4D plugin.
Tuesday, October 4th, 2016
New version of heavy-duty particle meshing tool boosts speed up to 2x, improves V-Ray compatibility.
Monday, October 3rd, 2016
Cool free update to the sculpting app to add support for vector displacement maps, real-time Booleans, new LazyMouse options.
Saturday, October 1st, 2016
Updated with details of the full feature set: check out which tools are included in the new $150 edition of ZBrush - and what isn't.
Friday, September 30th, 2016
Now shipping: Open-source 3D app gets cool new curve sketching tool, 'Bendy Bones', Alembic import.
Friday, September 30th, 2016
Maya crowd simulation system gets new automation engine to simplify set-up of complex behaviours.
Friday, September 30th, 2016
Get Michael Dunnam's Monster Mash IMM brush kits for quickly roughing out creature sculpts.
Friday, September 30th, 2016
See the best real-time models on the site, like this amazing sculpt from abandoned MMO Revival.
Friday, September 30th, 2016
Past Rodeo FX environment lead Jeremy Boissinot breaks down his workflow on Jack the Giant Slayer.
Wednesday, September 28th, 2016
Now shipping: Suite of plugins for compositing apps gets three new effects, new presets for Builder.
Tuesday, September 27th, 2016