Sub-$100 Mac-only 3D software gets support for PBR materials, glTF export, new dark UI theme.
Friday, October 19th, 2018
Sub-$100 Mac-only 3D software gets support for PBR materials, glTF export, new dark UI theme.
Friday, October 19th, 2018
Game dev Mike Voeller's promising free app turns source images into texture maps for PBR shading.
Thursday, October 18th, 2018
SiNi Software's new plugin automatically identifies missing textures and fixes doubled or flipped faces.
Thursday, October 18th, 2018
Big update to the 3ds Max particle plugin's fluid simulation tools adds new options for generating waves, water levels and diffusion effects.
Wednesday, October 17th, 2018
Designer-friendly 3D software gets support for layered decals, FBX and STL import, interactive web export for design reviews and AR.
Tuesday, October 16th, 2018
Desktop edition gets long-awaited workflow improvements; 'real' Photoshop due on iOS next year.
Tuesday, October 16th, 2018
Update adds depth passes for native 3D layers, new expressions engine, new Lumetri Color controls.
Monday, October 15th, 2018
New update adds AI-driven tool for transferring the art style of any source image to your animation.
Monday, October 15th, 2018
Popular 3ds Max hair, fur and feathers tool coming to Cinema 4D. Sign up to join the beta program.
Monday, October 15th, 2018
Online library of ZBrush assets now includes the Dig brush name-checked at ZBrush Summit 2018.
Sunday, October 14th, 2018
Subscriber update to the Cinema 4D particle simulation tool promises 16x faster particle collisions and 2.5x faster fluid sims.
Friday, October 12th, 2018
New mocap sync software to link firm's headsets to OptiTrack and Vicon full-body capture systems.
Thursday, October 11th, 2018
Studio management platform gets revamped shot review system, customisable templates for bidding jobs, new live link to Premiere Pro.
Thursday, October 11th, 2018