Update replaces the mental ray renderer with Arnold 5, adds new options for customising the interface and editing motion paths.
Thursday, April 13th, 2017
Update replaces the mental ray renderer with Arnold 5, adds new options for customising the interface and editing motion paths.
Thursday, April 13th, 2017
Streamlined online collaboration and shot review tool gets new client Review Pages system; 'over 100' other new workflow features.
Thursday, April 13th, 2017
Videos: see the new fracturing and liquid simulation options in the 3ds Max particle and physics plugin.
Wednesday, April 12th, 2017
Test the Maya skin and muscle system used on Fantastic Beasts and Where to Find Them for free.
Monday, April 10th, 2017
Streamlined iPad modelling app is aimed at pro users, and optimised for the iPad Pro and Apple Pencil.
Friday, April 7th, 2017
Popular GPU-based renderer coming to OS X. Maya version to ship first, with Cinema 4D and Houdini to follow.
Thursday, April 6th, 2017
3ds Max and Cinema 4D crowd animation tool gets new mask based character variation system, Collada and V-Ray scene export.
Tuesday, April 4th, 2017
Check out the intelligent new progressive lightmapper and dynamic navigation mesh system.
Monday, April 3rd, 2017
New Gnomon tutorial reveals how to create a photorealistic 3D environment from start to finish.
Sunday, April 2nd, 2017
Updated: Beta 2 of new anti-piracy tech for preventing unauthorised use of 3D models available free.
Saturday, April 1st, 2017
Plant-generation tool gets new options for generating low-poly assets for use in real-time work.
Friday, March 31st, 2017
Digital environment tools get support for up to 16 viewports, can now render 360-degree output.
Friday, March 31st, 2017
Sizeable update to renderer adds interactive lights, better interactive look dev, resumable rendering.
Thursday, March 30th, 2017