Updated: Scan-based figures work in 3ds Max, Cinema 4D, Maya - and now Blender, Unity, Unreal Engine.
Sunday, November 12th, 2017
Updated: Scan-based figures work in 3ds Max, Cinema 4D, Maya - and now Blender, Unity, Unreal Engine.
Sunday, November 12th, 2017
Download the Japanese studio's neat new free After Effects plugins tailored to 2D animation work.
Thursday, November 9th, 2017
Video: see Houdini's upcoming retopology and facial autorigging tools, and a lot of neat new fluid, crowd and hair simulation features.
Tuesday, November 7th, 2017
Updated with new Android version: Sketching app gets support for 100 megapixel images, predictive stroke system.
Tuesday, November 7th, 2017
Standalone render denoising tool gets streamlined full-screen GUI. CUDA version dropped in favour of 'faster, more reliable' OpenCL.
Friday, November 3rd, 2017
Explore the making of an indie short created with Disney tech at Gnomon's free event next week. Watch free online.
Friday, November 3rd, 2017
New versions of the image editing and vector design apps come with free bonus resources worth $200+.
Thursday, November 2nd, 2017
Real-time animation tool gets particle add-on based on tech for Substance Painter particle brushes.
Thursday, November 2nd, 2017
Production tracking system gets new options for grouping and tagging projects, support for two-factor authentication.
Thursday, November 2nd, 2017
Updated: Get this photorealistic female head based on scan data. Now rigged and ready to animate.
Wednesday, November 1st, 2017
Two detailed new video tutorials set out current environment design workflows for VFX and games.
Monday, October 30th, 2017
Update to the tree-generation tool adds PBR support; new modelling, animation and export options. Price of a perpetual licence down $500.
Thursday, October 26th, 2017
Game engine gets support for Google's ARCore AR system, better lightmapping and media playback.
Thursday, October 26th, 2017