Master key UV workflows with Gnomon's detailed training video, using assets from artists at The Mill and Guerrilla Games.
Friday, March 9th, 2018
Master key UV workflows with Gnomon's detailed training video, using assets from artists at The Mill and Guerrilla Games.
Friday, March 9th, 2018
New real-time visualisation product gets 3ds Max scenes or CAD data into Unreal Engine for rendering.
Wednesday, March 7th, 2018
Long-awaited update adds the Unreal Engine live bridge and tools from the Modo 11 Series itself, glTF 2.0 support. Free to current users.
Tuesday, March 6th, 2018
Get the salary you deserve with Doom and Call of Duty concept artist Eliott Lilly's 10 career tips.
Monday, March 5th, 2018
Get Wojciech Piwowarczyk's free environment texture packs, each at 4,096 x 4,096px. Commercial use.
Sunday, March 4th, 2018
Hotly tipped terrain generation tool mixes powerful procedural features with artist-friendly direct sculpting.
Wednesday, February 28th, 2018
Neat new system based around the HTC Vive makes it possible to create a complete sub-$1,500 full-body mocap setup for VR work.
Monday, February 26th, 2018
Photogrammetry tool now supports multitextures, including the UDIM format, and multiband images. Price of the Pro edition down $500.
Monday, February 26th, 2018
Newly updated tool coverts Blender scenes to interactive 3D web applications, complete with Cycles-compatible PBR materials.
Monday, February 26th, 2018
Posts now display 3D models interactively, with PBR materials, You can export directly from Modo.
Friday, February 23rd, 2018
Latest beta adds Nvidia's AI-based OptiX render denoising system, GPU volume rendering, updates to the hair shader.
Friday, February 23rd, 2018
Neat tool for creating realistic rock surfaces comes as a Substance Designer scene or .sbsar file to use in other DCC apps.
Wednesday, February 21st, 2018
Promising new scattering plugin aims to provide an artist-friendly way to create very large scenes.
Wednesday, February 21st, 2018