Want to know why we don't cover consumer GPUs (yet)? This FAQ for our online reviews explains all.
Monday, October 31st, 2011
Want to know why we don't cover consumer GPUs (yet)? This FAQ for our online reviews explains all.
Monday, October 31st, 2011
Developer buys experimental tool for mixing and matching parts of other models: new build available now.
Monday, October 31st, 2011
Director and VFX supervisor Peter Szewczyk takes us through the making of his award-winning short.
Wednesday, October 26th, 2011
Laurent Renaud updates his animated shattering tool to work with 3ds Max 2012's MassFX physics.
Wednesday, October 26th, 2011
Get a set of Blender vehicle and mech rigs from the indie VFX flick under a Creative Commons licence.
Wednesday, October 26th, 2011
Fresh from his work on Thor, the veteran technical director provides his advice for aspiring effects artists.
Friday, October 21st, 2011
Download the magazines' new iOS apps and download one back issue of each free of charge.
Thursday, October 20th, 2011
Register online for free sessions from Saddington Baynes, Framestore and doublesix games.
Wednesday, October 19th, 2011
Developer of GPU-accelerated renderer takes website offline - but app can still be downloaded for free.
Wednesday, October 19th, 2011
Standalone architectural renderer gains new radiosity engine plus iVisit 3D panorama-creation tools.
Monday, October 17th, 2011
Watch droplets form into intricate organic machinery in this elegant intro to the Spanish sci-fi thriller.
Wednesday, October 12th, 2011
Create complex multi-strength, multi-directional blur effects with Richard Rosenman's new plug-in.
Tuesday, October 11th, 2011
Current beta of the promising facial sculpting and animation plug-in gains intuitive 3D painting toolset.
Tuesday, October 11th, 2011