The Blizzard star and veteran of Starcraft II: Heart of the Swarm faces our questions about his 3D workflow.
Sunday, September 15th, 2013
The Blizzard star and veteran of Starcraft II: Heart of the Swarm faces our questions about his 3D workflow.
Sunday, September 15th, 2013
Interesting new tool lets non-coders create their own standalone 3ds Max plugins by wiring nodes in a graph.
Tuesday, September 10th, 2013
Cost of rental may appeal more to studios than freelancers, but user feedback has been broadly positive.
Tuesday, September 10th, 2013
The Theta captures 360-degree images in a single click - but is the quality good enough for CG pros?
Friday, September 6th, 2013
The creature artist and veteran of Rango and Pacific Rim runs our gauntlet of tech and career questions.
Thursday, September 5th, 2013
Cloud render platform adds physical sky, background rendering, option to embed scenes in web pages.
Thursday, September 5th, 2013
Architectural renderer gets new UI, material catalog and preview options, plus tools to build VR objects.
Wednesday, September 4th, 2013
Russian aerial combat MMO gets unexpectedly great trailer courtesy of UK cinematics stars.
Tuesday, September 3rd, 2013
Relive the highlights of last week with our pick of the best cinematics released at the giant games show.
Monday, August 26th, 2013
Back the open-source fabricator on Indiegogo and put a mini factory on your desktop for under $1,000.
Monday, August 26th, 2013
Engine update shows off physically based skin shading, automated LODs, procedural GPGPU weather.
Thursday, August 22nd, 2013
Handy free plugin lets 3ds Max users simulate real-life film stocks and bleach bypass effects.
Tuesday, August 20th, 2013
Forget the plot: the backdrops are out of this world. ILM explains how it created the film's CG environments.
Monday, August 19th, 2013