Beowulf's character setup guru reveals why good rigging is about people - not technical gimmicks.
Tuesday, February 8th, 2011
Beowulf's character setup guru reveals why good rigging is about people - not technical gimmicks.
Tuesday, February 8th, 2011
Self-doubt keeps you from getting stagnant, says Avatar's concept artist. Read more insights from his new online masterclass here.
Monday, February 7th, 2011
The ZBrush legend explains why his new masterclass has one key tip for digital sculptors: touch clay.
Thursday, February 3rd, 2011
District 9's lead creature designer on success, wankery, and why his new masterclass aims to instill a feeling for graphic line.
Thursday, February 3rd, 2011
He spent ten years hunting bugs in the Maya/mental ray pipeline - but his new online masterclass will spare you that pain.
Thursday, January 27th, 2011
Fresh from his work on How to Train Your Dragon, Alexis offers his tips for improving your own animation.
Thursday, December 16th, 2010
Jason Lewis puts AMD's latest pro graphics cards through their paces. Which one is right for you?
Monday, December 6th, 2010
The VFX supervisor and Fight Club veteran gives his advice on breaking into the compositing industry.
Thursday, November 25th, 2010
A quick trip through the real-time rendering pipeline.
Monday, November 15th, 2010
Discover how Pixar brings its characters to life in the development process of a scene from Toy Story 3.
Monday, November 1st, 2010
The award-winning veteran of the Assassin's Creed games gives his tips for breaking into concept art.
Monday, November 1st, 2010
Cecil Kim talks about his life and career, from humble beginnings as an immigrant, to his success as a leading video game artist.
Monday, October 25th, 2010
In this new series we go through the science that enables the art of CG.
Friday, October 15th, 2010