New updates add OpenSubdiv and Alembic support to Max; colour-management and performance profiling tools to Maya.
Tuesday, August 12th, 2014
New updates add OpenSubdiv and Alembic support to Max; colour-management and performance profiling tools to Maya.
Tuesday, August 12th, 2014
Watch our pick of the show's hottest research, from physics sims and motion synthesis to... um, pixie dust.
Tuesday, May 27th, 2014
Major update adds new FX tools, new skinning system, lots of smaller features. See them all in action here.
Wednesday, March 19th, 2014
We assess the feature lists of the upcoming Maya, 3ds Max, Mudbox, MotionBuilder and Softimage 2015.
Tuesday, March 18th, 2014
A lot of them, at least. See all 15 nominees for short-form work in their entirety here, along with making-ofs.
Thursday, January 16th, 2014
ILM and Weta tool developers and pioneers of deep compositing also win Sci-Tech Academy Awards.
Thursday, January 9th, 2014
Moody teaser for the RPG's new DLC features show- (and life-) stopping appearance from the Angel of Death.
Thursday, August 22nd, 2013
Updated: We round up the main new products from the show - including five more we missed first time round.
Tuesday, August 6th, 2013
Change of licence type makes Pixar's in-house subdivision surface modeling tech compatible with Blender.
Monday, July 15th, 2013
See Nvidia's iray renderer run natively inside Maya, in much the same way as it does in 3ds Max.
Monday, July 15th, 2013
Still showing on other people's stands, but no booth of its own at the show for the first time in a decade.
Monday, June 24th, 2013
Not all of them can be shown online in full yet, but we've got extended clips and making-ofs for the others.
Tuesday, June 18th, 2013
New research on show ranges from weird Kinect tricks to using your bathwater as a touchscreen interface.
Wednesday, May 29th, 2013