Update to texture-creation tool adds ability to author materials in Nvidia's MDL language, new Linux edition.
Friday, August 26th, 2016
Update to texture-creation tool adds ability to author materials in Nvidia's MDL language, new Linux edition.
Friday, August 26th, 2016
Rule-breaking new card comes with slots for NAND flash memory to power through GPU rendering work.
Thursday, August 4th, 2016
AMD rebrands its workstation cards from the old FirePro W-series; boosts GPU compute power and graphics RAM.
Thursday, August 4th, 2016
New cards boost maximum GPU compute power of Nvidia's high-end line-up to a whopping 12 Tflops.
Thursday, August 4th, 2016
We round up over 30 of the key new tools to be announced at the show, from full 3D packages to plugins.
Wednesday, August 3rd, 2016
Unique new cloud-based platform for budgeting VFX projects is based on system used on films like Avatar.
Monday, August 1st, 2016
Big update to Maya hair plugin to add full GPU support, powerful grooming and sculpting options.
Saturday, July 30th, 2016
New update to the game engine extends the particle controls and Cinematic Image Effects add-on.
Saturday, July 30th, 2016
Fusion 8.2 makes the compositor available on Linux as well as Windows and Mac. Free and $995 editions available.
Wednesday, July 27th, 2016
New 3ds Max edition of the Academy Award-winning crowd simulator is V-Ray ready; includes free $3,000 'Ambient Agent'.
Tuesday, July 26th, 2016
Free preview build of the MAXtoA plugin provides native, cloud-ready integration between Max and the Arnold renderer.
Tuesday, July 26th, 2016
Videos: Games-focused edition of Maya gets animation Time Editor, UI and workflow enhancements.
Tuesday, July 26th, 2016
Update adds new clip-based Time Editor, more XGen and Bifrost simulation options. Arnold now installed by default, not mental ray.
Monday, July 25th, 2016