Popular open-source render denoiser now runs on AMD, Intel and Nvidia GPUs as well as CPUs.
Monday, July 3rd, 2023
Popular open-source render denoiser now runs on AMD, Intel and Nvidia GPUs as well as CPUs.
Monday, July 3rd, 2023
Open-source render denoiser used in Arnold. Blender and V-Ray now supports AMD, Intel & Nvidia GPUs.
Tuesday, May 17th, 2022
Check out this major update to the CPU-based render denoising system used in Blender and Unity.
Monday, May 24th, 2021
New render denoising system is CPU-based, AI-driven, hardware-agnostic. See it in action here.
Thursday, January 31st, 2019
Next big update to the renderer to feature Pixar's AI-trained denoiser on its release later on this year.
Wednesday, August 24th, 2022
New open-source tech to support interactive previews of USD files, and speed up volumetric renders.
Tuesday, June 4th, 2019
Check out the new features in the production renderer, including updates to Chaos Scatter, and support for Open Image Denoise 2.
Friday, December 8th, 2023
Major update to the renderer adds Open Image Denoise and real-time colour correction, and extends Arnold GPU and USD workflows.
Tuesday, October 19th, 2021
Production renderer and look dev suite gets OpenColorIO support, USD export, Open Image Denoise.
Friday, March 27th, 2020
Open-source renderer gets new GI cache system, Disney BRDF material and Open Image Denoise. Now compatible with Blender 2.80.
Wednesday, October 2nd, 2019
3ds Max renderer adds Intel's CPU-based Open Image Denoise system, plus support for Nvidia RTX cards in the OptiX GPU denoiser.
Wednesday, April 10th, 2019
Check out the new features in the 3D animation software, from updates to LookdevX to a sneak peek at character rigging in Bifrost.
Wednesday, May 22nd, 2024
Check out the changes in the compatibility-breaking update to the renderer, including better denoising and progressive rendering.
Thursday, March 28th, 2024