Tuesday, September 19th, 2023 Posted by Jim Thacker

Tutorial: Create Disintegration VFX in Houdini & Nuke


The Gnomon Workshop has released Create Disintegration VFX in Houdini & Nuke, an introductory guide to destruction FX recorded by DNEG Effects Supervisor Choi Gil Nam.

The workshop provides two hours of video training in Houdini, SideFX’s industry-standard effects software, and Nuke, Foundry’s compositing software.

Create a simple disintegration effects for VFX, motion graphics or games work
In the tutorial, Choi explains how to simulate a character turning to ash and blowing away, using Pyro Source Spread to spread the effect.

Specific topics covered include how to use the SOP Solver, how to maintain control of the DOP network, how to create additional particles on top of a cloth simulation created using the Vellum solver, and simple VEX coding.

The tutorial also covers how to use COPs and Nuke for compositing.

The concepts demonstrated in the tutorial can also be applied to Houdini’s Bullet rigid body solver and FLIP fluid dynamics solvers.

As well as the videos themselves, viewers can download the project files for the tutorial in .hiplc format, which can be edited in Houdini Indie.

About the artist
Choi GIl Nam is Effects Supervisor at DNEG Vancouver. He has worked in VFX for over 20 years, at studios including Weta Digital, Industrial Light & Magic, and Digital Domain.

His credits include Aquaman, Shazam! Fury of the Gods, Avengers: Age of Ultron, The Suicide Squad, Zack Snyder’s Justice League, Black Widow and Pacific Rim.

Pricing and availability
Create Disintegration VFX in Houdini & Nuke is available via a subscription to The Gnomon Workshop, providing access to over 300 tutorials. Subscriptions cost $54/month or $499/year. Free trials are available.

Read more about Create Disintegration VFX in Houdini & Nuke


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