Wednesday, April 17th, 2024 Posted by Jim Thacker

Boris FX releases Sapphire 2024.5


Originally posted on 3 November 2023. Scroll down for news of the Sapphire 2024.5 update.

Boris FX has updated Sapphire, its set of effects plugins for compositing and editing software.

Sapphire 2024 adds a new Dust effect, for adding atmospheric dust to video, and PixelMosh, for creating glitchy video playback effects.

The update also adds 10 new preset lens flares, and 65 new presets for Sapphire Builder.

Sapphire 2024: new Dust and PixelMosh effects
Sapphire 2024 adds two new effects: S_Dust, for adding atmospheric dust to shots without particle simulation, and S_PixelMosh, for mimicking glitchy video playback.

It’s a versatile datamoshing effect, and quite a difficult once to describe, but you can see the range of possibilities in the video above. It’s also available as a transition.

Sapphire 2024: updates to existing features
The update also adds 10 new presets to Sapphire’s Lens Flare effects, and 65 new presets in Builder (S_Effect and S_Builder), Sapphire’s toolset for building custom effects and transitions.

In addition, time-based effects are now available in S_Effect and S_Builder, and can be rendered in the Preset Browser.



Updated 17 April 2024: Boris FX has released Sapphire 2024.5.

The update improves performance of 11 resource-hungry nodes, including blur and defocus effects, adding Metal support on macOS, and improving memory usage on Windows and Linux.

There are also five new lens flares.

Pricing and system requirements
Sapphire 2024.5 is available for a range of compositing and editing software, including After Effects, DaVinci Resolve, Flame and Nuke, on Windows, Linux and macOS.

It costs $1,695 for the Avid and Adobe/OFX editions, or $2,795 for a multi-host licence. Sapphire is also available via monthly and annual subscriptions.

Read an overview of the new features in Sapphire on Boris FX’s website

Read a full list of new features in Sapphire in the online release notes


Have your say on this story by following CG Channel on Facebook, Instagram and X (formerly Twitter). As well as being able to comment on stories, followers of our social media accounts can see videos we don’t post on the site itself, including making-ofs for the latest VFX movies, animations, games cinematics and motion graphics projects.