Tuesday, April 16th, 2024 Posted by Jim Thacker

Adobe releases Substance 3D Modeler 1.9 and 1.9.5 beta


Adobe has released Substance 3D Modeler 1.9, the latest version of the VR sculpting tool, and Substance 3D Modeler 1.9.5, the latest public beta.

Both are relatively minor quality-of-life updates, and improve workflow when using keyboard shortcuts, the Toolbar, and the field of view slider in the viewport.

Sculpt organic and hard-surface models in VR using a virtual clay workflow
Substance 3D Modeler is a SDF-based tool that lets users sculpt both organic and hard-surface models in virtual reality, or in desktop mode using a mouse and keyboard.

Workflow combines elements of digital sculpting and Boolean modelling, with users able to build up forms with virtual clay, then join them or cut into them with Boolean operations.

You can find more details in this story on Substance 3D Modeler 1.0.

Substance 3D Modeler 1.9 and 1.9.5: smaller quality-of-life improvements
Substance 3D Modeler 1.9 itself is primarily a bugfix release, although there are some workflow improvements to the keyboard shortcuts.

The latest public beta, Substance 3D Modeler 1.9.5, is also largely quality-of-life improvements, with Subtools now remembered when switching tools in the Toolbar.

Loading of alpha textures and the behavior of the field of view slider have also been improved.

The current beta also includes experimental new AI features rolled out earlier this month, which haven’t yet made it into the stable release.

Price and system requirements
Substance 3D Modeler 1.9 is compatible with Windows 10+, and these VR headsets.

It is available via Substance 3D Collection subscriptions, which cost $49.99/month or $549.88/year. Perpetual licences are available via Steam, and cost $149.99.

The public beta is available via the Creative Cloud desktop app for anyone with an Adobe ID.

Read a full list of new features in Substance 3D Modeler 1.9 in the online documentation

Read a full list of new features in Substance 3D Modeler 1.9.5 in the beta documentation


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