Two useful new free Mudbox tutorials have popped up online over the past couple of days, both of them focused on how to integrate the software’s texturing capabilities with your rendering workflow.
The article is intended as an overview of the workflow, and no supporting files are available, but the finished image looks very nice indeed.
Read Leandré Hounnake’s tutorial on Matt Guetta’s blog
(Via Google Translate: the original article is in French)
The other, a video tutorial recorded by Naughty Dog’s Christophe Desse, explores how to texture and render a truck model. It’s primarily a Maya and mental ray tutorial, but Mudbox will be used to texture the vehicle.
The first part of the tutorial is online at Autodesk’s AREA community site now, with three more to follow. (Note: the first instalment covers the IBL set-up, so Mudbox will make its entrance next time round.)
According to Desse, the scene file will also be made available in future.