Rodeo FX's former environment lead on movies like Edge of Tomorrow discusses his workflow, and reveals his career tips.
Tuesday, July 22nd, 2014
Rodeo FX's former environment lead on movies like Edge of Tomorrow discusses his workflow, and reveals his career tips.
Tuesday, July 22nd, 2014
Cost of the new version of the mental ray rendering toolkit cut to $99 for a node-locked licence.
Tuesday, July 8th, 2014
The VES Award nominee runs through her favourite tools in Maya, and her tips for young animators.
Wednesday, June 11th, 2014
'Complete overhaul' of Nuke stereo toolkit streamlines workflow and adds support for GPU acceleration.
Friday, June 6th, 2014
The creator of Days of Future Past's deadly Sentinels reveals his key tools and workflow secrets.
Thursday, June 5th, 2014
Naiad's co-author turned Autodesk product manager tells us how Maya 2015's new fluid simulator will stir up FX artists' workflows
Monday, March 31st, 2014
Updated: VFX Lighting TD's new plugin speeds up common tasks for rendering Maya scenes in V-Ray.
Friday, January 24th, 2014
Watch Blender Guru's Andrew Price analyse the software's 'broken' UI, then comment on his own proposals.
Thursday, October 17th, 2013
Updated: innovative hybrid 2D/3D tool gets lots of new render features, Python and Alembic 1.5 support.
Wednesday, October 9th, 2013
Updated with new video: see how Epic's next-gen game engine was used in its Infiltrator tech demo.
Friday, September 27th, 2013
The designer and illustrator reveals his workflow and tells us why concept art is "bullshitting with visual aids".
Wednesday, September 18th, 2013
Updated with new video: Watch the Naughty Dog artist's guide to using Otoy's GPU-accelerated engine.
Tuesday, September 17th, 2013
The Blizzard and ILM star faces our barrage of questions about his 3D concept design workflow.
Wednesday, September 11th, 2013