Major stable release of the GPU renderer adds RTX acceleration, improved SSS and hair shading.
Tuesday, April 28th, 2020
Major stable release of the GPU renderer adds RTX acceleration, improved SSS and hair shading.
Tuesday, April 28th, 2020
Follow FuseFX artist Kevin Pinga's production hacks to create faster, more flexible Houdini fluid sims.
Thursday, March 26th, 2020
3ds Max renderer gets support for hardware-accelerated ray tracing on Nvidia RTX graphics cards, plus GPU memory sharing via NVLink.
Saturday, March 14th, 2020
GPU renderer gets updated RTX acceleration, new spectral sky and daylight system, ACES support.
Tuesday, December 3rd, 2019
'Really real-time' renderer for Cinema 4D now out of early access - and now supports volumetrics.
Friday, November 8th, 2019
GPU renderer gets new procedural systems Vectron and Spectron; Cryptomatte and NVLink support.
Tuesday, March 12th, 2019
Open-source physically based renderer gets new toon shading and image post-processing options.
Wednesday, November 7th, 2018
Get powerful particle and fluid simulation tools for Softimage, Maya, Modo and C4D for free.
Sunday, December 24th, 2017
Volumetric rendering app used at Zoic Studios to gain fully GPU-accelerated preview renderer, new interactive editing tools.
Thursday, May 26th, 2011