April 18, 2023
Heavyweight VFX and animation renderer now includes Pixar's own AI-trained denoiser. Sizeable update to RenderMan XPU, too. Read More »
March 15, 2023
Now available: ray tracing renderer used on Puss in Boots: The Last Wish has been released under an Apache 2.0 licence. Read More »
February 22, 2023
Sizeable update to the GPU ray tracing renderer adds new real-time GI system, new SSS material. Read More »
January 4, 2023
Volumetric rendererer and particle tools for 3ds Max and Maya now free via an Apache 2.0 licence. Read More »
December 16, 2022
Check out the new features due in the next major update to the renderer - including proper support for the camera inside volumes. Read More »
December 15, 2022
Houdini edition of the renderer gets improved support for rendering clouds, oceans and hair. Read More »
September 15, 2022
3D modelling and animation app gets faster viewport animation playback, plus updates to the rigging and Blue Pencil toolsets. Read More »
August 3, 2022
Deadline, Kratatoa and the other five former Thinkbox Software products are now free to download. Read More »
December 22, 2021
Open-source 3D app now receives at least €120,000/year from all major CPU and GPU manufacturers. Read More »
November 30, 2021
Check out next year's roadmap for the GPU renderer, and the new features in OctaneRender 2022.1 XB0, the first public preview build. Read More »
October 29, 2021
GPU production renderer gets new USD importer, Boolean clipping material, volumetric light linking. Read More »
May 28, 2021
Dimension 5's rapidly evolving RTX-accelerated GPU renderer for 3ds Max and Blender gets new time-and-latitude based sky system. Read More »
April 16, 2021
New update to the fluid simulator once known as Phoenix FD adds collision between floating objects. Read More »
December 2, 2020
See what's new in the next major updates to the GPU renderer and its new RNDR+ subscription deal. Read More »
July 16, 2020
Versatile 3D particle system now supports volumetric rendering for effects like smoke, fire and dust. Read More »
April 28, 2020
Major stable release of the GPU renderer adds RTX acceleration, improved SSS and hair shading. Read More »
March 26, 2020
Follow FuseFX artist Kevin Pinga's production hacks to create faster, more flexible Houdini fluid sims. Read More »
March 14, 2020
3ds Max renderer gets support for hardware-accelerated ray tracing on Nvidia RTX graphics cards, plus GPU memory sharing via NVLink. Read More »
December 3, 2019
GPU renderer gets updated RTX acceleration, new spectral sky and daylight system, ACES support. Read More »
November 8, 2019
'Really real-time' renderer for Cinema 4D now out of early access - and now supports volumetrics. Read More »