February 6, 2023
New Unreal Engine 5 edition integrates 3d-io's popular UV packing tool into the game engine. Read More »
July 24, 2022
Hotly tipped open-source material authoring and 3D texture painting app gets its milestone 1.0 release. Check out all of its new features. Read More »
June 17, 2022
Check out the new features in the toolkit for turning 3ds Max, Blender and Maya scenes into interactive browser and mobile apps. Read More »
May 13, 2022
Open-source game engine gets new animation synthesis system, 'remixable materials', updates to the Atom renderer. Read More »
April 7, 2022
Long-awaited update to the game engine is smaller than first planned, but features updates to Scaleform and the GamePlatform plugin. Read More »
March 26, 2022
Big update to the Omniverse scene layout app adds soft-body physics, new character animation toolset. Read More »
December 30, 2021
Check out the new features in the 'AAA-capable' open-source game engine built on AWS's Lumberyard. Read More »
July 7, 2021
Promising open-source node-based material authoring tool gets new 3D texture painting toolset. Read More »
May 28, 2021
Turn your Blender, 3ds Max and Maya scenes into browser-based 3D apps - and now, into native iOS, Android or desktop apps as well. Read More »
March 29, 2021
See the key changes to the game engine for non-programmers, from visual scripting to better rendering. Read More »
January 31, 2021
Discover 20 video tutorials from the leading digital training firm that no CG artist can afford to miss. Read More »
August 14, 2020
See the new tools for games artists due in Unity 2020 LTS, 2021.1 and 2021.2 - plus a bonus for anyone with a free Personal subscription. Read More »
July 23, 2020
Read our run-down of the key new features in the game engine, from better ray tracing to AI-driven character posing. Read More »
June 23, 2020
Check out the features due in the next update to the game engine, now postponed from spring 2020. Read More »
May 22, 2020
Check out the changes to PhysX physics, cloth simulation and collision geometry in the latest version of the free game engine. Read More »
January 26, 2020
Neat open-source tool authors PBR texture maps using a Substance Designer-like node graph workflow. 0.8 update now out. Read More »
September 27, 2019
See details of the new features coming to the game engine across Unity 2020.1, 2020.2 and 2020.3 Read More »
September 17, 2019
Game engine gets new automated secondary animation system, support for PhysX 4.1, updates to the visual programming system. Read More »
June 20, 2019
Free game engine gets new procedural vegetation system, plus sizeable update to the Script Canvas visual scripting system. Read More »
December 21, 2018
3ds Max edition now shipping: tool for converting 3D scenes to WebGL apps gets HDR render pipeline. Read More »