May 15, 2023
Maya multiphysics plugin gets better voxel smoothing, volume rendering, Component Tag support. Read More »
December 12, 2022
Toolset for authoring USD scenes with the graph editor from Maya's Bifrost plugin now free under an Apache 2.0 licence. Read More »
April 7, 2022
Long-awaited update to the game engine is smaller than first planned, but features updates to Scaleform and the GamePlatform plugin. Read More »
January 27, 2022
Quinton Qu's incredible feat of visual programming wins Adobe's 2021 Substance 3D Designer Insanity Award. Read More »
January 26, 2022
Updated: New visual programming system for Maya and Unreal Engine now free for non-commercial use. Read More »
September 19, 2021
Check out Polygonflow's scattering tool, available with the trial of its GraphN visual programming app. Read More »
August 10, 2021
Maya's multiphysics plugin now lets you adjust properties interactively, and see the results in real time. Read More »
July 7, 2021
Promising open-source node-based material authoring tool gets new 3D texture painting toolset. Read More »
May 7, 2021
Parametric modelling plugin gets big speed boost, plus new macros for generating walls and floors. Read More »
March 8, 2021
Long-awaited overhaul of the 3ds Max plant-generation plugin adds new Node Editor for authoring plants via visual programming. Read More »
October 8, 2020
Update to the free game engine officially replaces CryPhysics with PhysX, and improves the terrain and dynamic vegetation systems. Read More »
July 20, 2020
Sizeable update to the free AAA game engine introduces new UI, plus white box testing and node-based landscape authoring tools. Read More »
July 14, 2020
Sizeable update to the multiphysics plugin adds new scene geometry queries, better Alembic support. Read More »
June 23, 2020
Check out the features due in the next update to the game engine, now postponed from spring 2020. Read More »
January 26, 2020
Neat open-source tool authors PBR texture maps using a Substance Designer-like node graph workflow. 0.8 update now out. Read More »
October 4, 2019
Tool for converting 3D scenes into browser apps adds support for game controllers - from VR devices to steering wheels. Read More »
September 17, 2019
Game engine gets new automated secondary animation system, support for PhysX 4.1, updates to the visual programming system. Read More »
August 27, 2019
Tool for converting 3D scenes into web apps now exports interactive parametric models to your browser. Read More »
July 30, 2019
Big update introduces new visual programming system for physics simulations, with new fire, smoke and snow solvers. Read More »
July 15, 2019
Tool for turning Blender scenes into 3D web apps gets support for Eevee shadows, Matcap materials, toon shading effects. Read More »