Sizeable update to the open-source game engine adds a new mobile render pipeline, and lets you create games without a C++ compiler.
Wednesday, October 9th, 2024
Sizeable update to the open-source game engine adds a new mobile render pipeline, and lets you create games without a C++ compiler.
Wednesday, October 9th, 2024
Build CG cities by dragging and dropping nodes with the procedural city-generation software's new Visual CGA Editor.
Monday, August 5th, 2024
Unreal Engine add-on lets users assemble environments via drag and drop and simple text prompts.
Friday, August 18th, 2023
Maya multiphysics plugin gets better voxel smoothing, volume rendering, Component Tag support.
Monday, May 15th, 2023
Toolset for authoring USD scenes with the graph editor from Maya's Bifrost plugin now free under an Apache 2.0 licence.
Monday, December 12th, 2022
Long-awaited update to the game engine is smaller than first planned, but features updates to Scaleform and the GamePlatform plugin.
Thursday, April 7th, 2022
Quinton Qu's incredible feat of visual programming wins Adobe's 2021 Substance 3D Designer Insanity Award.
Thursday, January 27th, 2022
Updated: New visual programming system for Maya and Unreal Engine now free for non-commercial use.
Wednesday, January 26th, 2022
Check out Polygonflow's scattering tool, available with the trial of its GraphN visual programming app.
Sunday, September 19th, 2021
Maya's multiphysics plugin now lets you adjust properties interactively, and see the results in real time.
Tuesday, August 10th, 2021
Promising open-source node-based material authoring tool gets new 3D texture painting toolset.
Wednesday, July 7th, 2021
Parametric modelling plugin gets big speed boost, plus new macros for generating walls and floors.
Friday, May 7th, 2021
Long-awaited overhaul of the 3ds Max plant-generation plugin adds new Node Editor for authoring plants via visual programming.
Monday, March 8th, 2021