Matchmoving software gets new toolsets for stabilising and tracking 360-degree video for virtual reality.
Monday, May 9th, 2016
Matchmoving software gets new toolsets for stabilising and tracking 360-degree video for virtual reality.
Monday, May 9th, 2016
See the filmmaker discuss his three year labour of love at Gnomon's LA campus on Thursday 5 May, or watch free online.
Friday, April 29th, 2016
Firm unveils new real-time VR and film production system based on its former Cinebox previz technology.
Wednesday, April 27th, 2016
Firm unveils two new editions of its GPU-based rendering technology designed for virtual reality work.
Thursday, April 7th, 2016
Big update to game engine includes new Sequencer cinematics editor. Source code for the upcoming VR Editor also available.
Wednesday, April 6th, 2016
Update promises "enhanced visuals" plus GPU instancing, better multicore rendering and VR support.
Thursday, March 17th, 2016
AAA game engine now available on a 'pay what you want basis'; gets new C# API and particle system, revamped renderer.
Wednesday, March 16th, 2016
See the coolest new work created in UE4: from abstract visuals and beautiful indie titles to AAA brawlers.
Tuesday, March 15th, 2016
Real-time tool for streaming, cleaning and retargeting mocap data gets built-in full-body rig editor.
Friday, March 11th, 2016
Update will improve look dev and asset export to UE4 and Unity 5, streamline baking, enhance vertex normal editing.
Tuesday, March 8th, 2016
Modo 10.0v1 due out in Q2, and 'opens new doors' for games and VR. Modo 10.1 and 10.2 to follow.
Tuesday, March 8th, 2016
Updated: Raw compute power and next-gen HBM memory ready new cards for 4K gaming. Price of Nano now cut to $499.
Tuesday, January 12th, 2016
Peder Norrby's clever Unity scene lets you explore a mesmerising 3D fractal in real time on an Oculus Rift.
Thursday, December 24th, 2015