New Interactive LightMix system lets users relight scenes without re-rendering; VFB now supports post effects and LUTs.
Tuesday, October 11th, 2016
New Interactive LightMix system lets users relight scenes without re-rendering; VFB now supports post effects and LUTs.
Tuesday, October 11th, 2016
Free set of scripts should help tools developers integrate the VR paint app with production pipelines.
Thursday, October 6th, 2016
Now shipping: Open-source 3D app gets cool new curve sketching tool, 'Bendy Bones', Alembic import.
Friday, September 30th, 2016
View any Windows app in VR using an Oculus Rift or HTC Vive. Free in beta - and a Maya plugin to come
Wednesday, August 31st, 2016
3D tracking app gets illumination tracking to help match-light shots, new workflows for 360° footage.
Thursday, August 25th, 2016
Updated: Both model-viewing site and all its content can now be viewed on any current VR headset.
Monday, August 8th, 2016
Rule-breaking new card comes with slots for NAND flash memory to power through GPU rendering work.
Thursday, August 4th, 2016
AMD rebrands its workstation cards from the old FirePro W-series; boosts GPU compute power and graphics RAM.
Thursday, August 4th, 2016
We round up over 30 of the key new tools to be announced at the show, from full 3D packages to plugins.
Wednesday, August 3rd, 2016
New update to the game engine extends the particle controls and Cinematic Image Effects add-on.
Saturday, July 30th, 2016
Create fast previz renders of Maya scenes in common panoramic formats - now including Facebook 360's native format.
Friday, July 22nd, 2016
See a special making-of session on Stan Lee's Cosmic Crusaders at Gnomon's LA HQ on Thursday 28 July. Watch free online.
Monday, July 18th, 2016
New native Modo version of renderer uses same core tech as Max and Maya versions, but costs $340 less.
Wednesday, July 6th, 2016