June 30, 2022
Subscriber-only release updates Cinema 4D's cloth simulation tools and node UI, and adds new HDRIs, textures and Redshift materials. Read More »
June 16, 2022
3D modelling and rendering tool gets new spline extrusion workflow, plus updates to key modifiers. Read More »
March 30, 2022
3D modelling and rendering software gets glTF support, plus updates to the Physical Material, retopology tools and auto-backup. Read More »
September 15, 2021
3D software gets updated UI, new Capsules and presets workflows, direct import of vector files, new options for stylising animations. Read More »
August 3, 2021
Neat new plugin adds realistic dynamics to machines, muscles, cloth and hair in the Maya viewport. Read More »
June 24, 2021
Material authoring app formerly known as Substance Alchemist also now creates lighting set-ups. Read More »
June 24, 2021
3D texture painting app gets better auto UV unwrapping, support for the new Adobe Standard Material. Read More »
June 16, 2021
Check out the updates to Smart Extrude, modifiers and retopology in the latest version of the 3D modelling and rendering software. Read More »
April 13, 2021
Subscriber-only update to the 3D animation software adds new asset browser and scene manager, and new physics-enabled layout tools. Read More »
March 24, 2021
Iterative update to the 3D software updates key modelling tools like Smart Extrude, and the Bake to Texture system for games work. Read More »
January 29, 2021
3D texture painting tool gets new Geometry Mask system, plus option to copy effects between layers. Read More »
January 20, 2021
Video: see the new translucency in the standard V-Ray material, expected in V-Ray 5 Update 1. Read More »
December 3, 2020
Update to the 3D software adds new retopology tools and support for bloom effects in the viewport. Read More »
September 9, 2020
Major update to Cinema 4D adds new character animation tools, better UV editing, and integrates the $399 Magic Bullet Looks suite. Read More »
July 24, 2020
3D texture painting software gets long-awaited ability to paint across UDIM tiles. Check out the other new features here. Read More »
July 4, 2020
Major update to the Cinema 4D physics plugin adds powerful new fluids, flocking and scattering tools. Read More »
June 16, 2020
Check out the new snapping options in the lighting and look dev tool, and the new toon shading system in its 3Delight NSI renderer. Read More »
April 1, 2020
Major update to the Cinema 4D edition of the Cycles renderer adds GPU ray racing and custom AOVs. Read More »
March 25, 2020
Games-friendly update to 3ds Max adds new PBR features, support for Substance .sbsar files, and makes Arnold the default render engine. Read More »
February 21, 2020
Controversial macOS Catalina update recommended for anyone wanting to use Cinema 4D R22. Read More »