Check out the new features in the GPU renderer, including the new AI Enhancer, Sunlight Caustics and better translucent materials.
Wednesday, July 3rd, 2024
Check out the new features in the GPU renderer, including the new AI Enhancer, Sunlight Caustics and better translucent materials.
Wednesday, July 3rd, 2024
Shot layout and rendering app gets Firefly AI-based Generative Background system and improved real-time rendering.
Friday, May 24th, 2024
Subscriber-only release updates Cinema 4D's cloth simulation tools and node UI, and adds new HDRIs, textures and Redshift materials.
Thursday, June 30th, 2022
Compositing and editorial tools get support for NDI, OpenTimelineIO and new machine learning features.
Thursday, April 14th, 2022
New features in the compositing app include a live link to Unreal Engine and new machine learning options in NukeX.
Tuesday, November 23rd, 2021
Check out the key tools in this big update to the procedural 3D app: from muscles, multiphysics and Pyro simulations to Karma XPU.
Wednesday, October 27th, 2021
New sub-€100 3D texturing app can be used to paint or bake 16k PBR texture maps for use in other DCC software or game engines.
Tuesday, July 13th, 2021
Big update to the compositing apps adds new Hydra viewport, ground-breaking machine learning toolset.
Wednesday, March 17th, 2021
New force tuning option in the fluid simulation app lets users 'mask' forces to control sims precisely.
Thursday, September 24th, 2020
The leading open-source 3D package gets another big update. Check out the key features here.
Thursday, November 21st, 2019
Free GPU renderer gets new 'full spectrum rendering' mode for hybrid rasterised/ray traced viewport previews.
Thursday, November 21st, 2019
Gaseous fluid simulator gets new multiview option for the GPU viewport, more controls for Turbulence Noise.
Friday, August 9th, 2019
Check out the powerful look dev, lighting and shot layout system due in Houdini 18 later this year, and the accompanying Karma renderer.
Thursday, August 1st, 2019