Six-hour tutorial provides a full guide to shading, lighting and rendering with Otoy's GPU-based renderer.
Wednesday, February 3rd, 2016
Six-hour tutorial provides a full guide to shading, lighting and rendering with Otoy's GPU-based renderer.
Wednesday, February 3rd, 2016
Charles Hu's 228-minute anatomy masterclass offers an essential guide to drawing the human arm.
Monday, January 4th, 2016
Create immersive production-ready scenes with Devon Fay's six-hour guide to CG environment work.
Thursday, December 17th, 2015
Video: See the updates to the Max Creation Graph and new real-time decals workflow for the TextPlus tool.
Wednesday, December 2nd, 2015
Updated: Fluid simulator's GPU-accelerated Dyverso solvers now simulate immiscible fluids, support wet maps.
Wednesday, November 25th, 2015
New three-hour guide to traditional drawing reveals how to capture the true proportions of the female head.
Monday, November 9th, 2015
Videos: See the coolest tech at next week's show: from brush-based styluses to a system for wearing someone else's face.
Tuesday, October 27th, 2015
See the modern matte painting workflow from end to end in Game of Thrones veteran Igor Staritsin's seven-hour video.
Friday, October 23rd, 2015
See footage rendered in the next version of the real-time visualisation software, but no feature list just yet.
Friday, October 16th, 2015
Turn a simple sketch into a fully rendered 3D concept with ILM artist Luis Carrasco's ZBrush, KeyShot and Photoshop tutorial.
Monday, October 12th, 2015
Updated: See the new crowd sim and simulation slicing options, plus the new Principled PBR shader.
Monday, September 28th, 2015
Master the powerful node-based texturing tool with Naughty Dog artist Rogelio Olguin's Gnomon tutorial.
Friday, September 4th, 2015
Now shipping: Update adds an interesting new 'Take System'; improved tracking, sculpting and spline tools.
Wednesday, September 2nd, 2015