Follow FuseFX artist Kevin Pinga's production hacks to create faster, more flexible Houdini fluid sims.
Thursday, March 26th, 2020
Follow FuseFX artist Kevin Pinga's production hacks to create faster, more flexible Houdini fluid sims.
Thursday, March 26th, 2020
Games-friendly update to 3ds Max adds new PBR features, support for Substance .sbsar files, and makes Arnold the default render engine.
Wednesday, March 25th, 2020
Need to work from home? Your CG software may be available free if you use these companies' tools.
Wednesday, March 18th, 2020
Interesting collaboration tool for virtual production and VR syncs scene editing sessions across Maya, UE4 and Unity.
Saturday, March 14th, 2020
Robust Maya cloth plugin gets support for Maya 2020's cached playback system for simulations, finer control over cloth collisions.
Friday, March 6th, 2020
Create a building destruction shot in 3ds Max, tyFlow and Phoenix FD with this new video training course.
Thursday, February 27th, 2020
Create interiors for VFX work with Digital Domain lighting lead Adrien Vallecilla's new Gnomon tutorial.
Saturday, February 22nd, 2020
Check out the new features in Foundry's family of compositing tools, broken down by edition.
Thursday, February 20th, 2020
Updated: Maxon's merger with the effects tools developer is now officially complete. Key Red Giant executives join the Maxon board.
Wednesday, February 19th, 2020
PlantFactory creator launches new set of procedural 3D plants for use in DCC apps and game engines.
Thursday, February 13th, 2020
Get vital career tips on concept art, animation and VFX for games at a free event at Gnomon next week. Watch free online.
Monday, February 10th, 2020
See how Nvidia's top-of-the-range gaming GPU performs in our real-world 3D and GPU rendering tests.
Thursday, February 6th, 2020
Discover how to simulation clothing in Maya with The Gnomon Workshop's new video training.
Monday, January 27th, 2020