Discover how MPC transformed Paris into a post-apocalyptic city with its VFX for the latest series in The Walking Dead universe.
Wednesday, November 1st, 2023
Discover how MPC transformed Paris into a post-apocalyptic city with its VFX for the latest series in The Walking Dead universe.
Wednesday, November 1st, 2023
New 17-inch and 22-inch 4K, 120Hz HDR pen displays are aimed at high-end CG work like virtual production.
Monday, October 30th, 2023
High-res character based on scans of France's most tattooed man comes as a UE5 project with 8K PBR textures and a MetaHuman rig.
Sunday, October 29th, 2023
Discover which colleges were named the best for 3D animation, game art, visual effects, and overall world's best creative school.
Saturday, October 28th, 2023
Check out the new features in the compositing and effects software, including a new workflow for subtitles and H.264 export.
Thursday, October 26th, 2023
Free generative AI plugin creates images and textures inside After Effects from text prompts, or even frames of a composition.
Thursday, October 26th, 2023
Check out the CG dogs MPC created for the canine comedy, with the help of Houdini/USD-based fur grooming toolset LOMA.
Thursday, October 26th, 2023
Discover how Rodeo FX created the gigantic, scorpion-like CG Pit Monster from Season 3 of the fantasy series.
Wednesday, October 25th, 2023
Check out Framestore's VFX breakdown of some of its 520 VFX shots from Season 2 of the Amazon Prime Video fantasy series.
Tuesday, October 24th, 2023
Latest update to the production renderer improves performance in real-time render engine Redshift RT.
Monday, October 23rd, 2023
Sizeable update to the AI-assisted character animation software adds audio capabilities, plus support for USD files and quad meshes.
Monday, October 23rd, 2023
See the new features due in the next major version of Houdini, including updates to animation and simulation and the Karma renderer.
Thursday, October 19th, 2023
Popular real-time smoke and fire simulator gets support for ground plane shadows, and initial support for importing skinned meshes.
Wednesday, October 18th, 2023