Autodesk's Louis Marcoux posts an hour of free training on particle-based destruction and fluid effects.
Monday, August 5th, 2013
Autodesk's Louis Marcoux posts an hour of free training on particle-based destruction and fluid effects.
Monday, August 5th, 2013
See nice breakdowns of shots from Star Trek Into Darkness from the rising stars of the VFX world.
Friday, August 2nd, 2013
Crowd-simulation system to get new UI, support for Bullet physics - and a new dedicated Maya edition.
Friday, August 2nd, 2013
VFX supervisor Sebastiano D'Aprile explains how 'Brewmaster's Inspiration' blends stop-motion and painterly CG.
Wednesday, July 31st, 2013
ILM, Pixar and Blizzard artists to speak at world's best-named CG event in Portugal this September.
Tuesday, July 30th, 2013
Plugin expands into full 'modular VFX framework', including particles, fluids and volumetric modelling.
Wednesday, July 24th, 2013
Buckle up for three minutes of peerless fluid simulations, from Life of Pi to Uncharted 3: Drake's Deception.
Sunday, July 21st, 2013
API turns Houdini into "world’s most powerful plugin" for other DCC apps. Sign up to test the Maya and Unity plugins now.
Thursday, July 11th, 2013
Cool new UK TV spots turn Honda vehicles into transforming toys, through a little Softimage magic.
Tuesday, July 9th, 2013
FXGear posts new shots - and shot breakdowns - of liquid sims created in its promising-looking new tool.
Thursday, July 4th, 2013
The Digital Domain veteran tells us about his Faustian tale of obsession and underwater monster-hunting.
Wednesday, June 26th, 2013
Write multi-threaded VFX tools that perform like C++ inside Maya using a simpler, JavaScript-like language.
Tuesday, June 25th, 2013
Cult Polish studio's latest work runs the gamut from cyberpunk cinematics to giant city-destroying cats.
Wednesday, June 19th, 2013