Check out the new features in the story development tool, including support for proxy servers and more reliable native version control.
Saturday, May 20th, 2023
Check out the new features in the story development tool, including support for proxy servers and more reliable native version control.
Saturday, May 20th, 2023
Check out the new features in the collaborative virtual scene editing tool for Unreal Engine and Maya.
Tuesday, October 4th, 2022
Subscriber-only update to the 3D animation software adds new asset browser and scene manager, and new physics-enabled layout tools.
Tuesday, April 13th, 2021
Interesting collaboration tool for virtual production and VR syncs scene editing sessions across Maya, UE4 and Unity.
Saturday, March 14th, 2020
Leading open-source game engine gets revamped shader editor, glTF 2.0 and FBX import, and a new pseudo-3D system for 2D games.
Thursday, January 30th, 2020
Artist-focused version control system gets native UE4 integration, new annual subscription pricing.
Monday, August 26th, 2019
CryEngine 5.6 to add layered microfacet materials. CryEngine 5.7 to see real-time ray tracing, big animation update.
Monday, May 13th, 2019
Now shipping: Grading app gets Fairlight audio mixing, 20 new effects filters, collaboration tools. Price cut to $299.
Friday, September 8th, 2017
Cloud-based production tracking system gets new name and a new entry-level edition for shot review.
Wednesday, July 19th, 2017
Update adds template system for motion graphics, Premiere Pro's Lumetri Scopes, new GPU effects.
Thursday, April 20th, 2017
Games texture-streaming system gets mipmap streaming, better workflow with version control tools.
Monday, December 19th, 2016
Now shipping: Update extends AE's GPU acceleration and integration with Cinema 4D, and adds new collaboration tools.
Friday, November 4th, 2016
GDC 2014: Modular collection of pipeline tools now links to popular version-control system.
Monday, March 17th, 2014