Significant update restores the heavyweight story development tool's integration with Maya, bridging layout and storyboarding workflows.
Monday, January 29th, 2024
Significant update restores the heavyweight story development tool's integration with Maya, bridging layout and storyboarding workflows.
Monday, January 29th, 2024
VFX and visualization artist Scott Rafferty's open-source plugin gives UE5 a single unified interface to browse, edit and apply materials.
Sunday, January 21st, 2024
Check out the new features in this major update to the next-gen terrain design tool, including a new erosion system, UE5 bridge and 'God Mode'.
Friday, October 6th, 2023
Check out the new features in the story development tool, including support for proxy servers and more reliable native version control.
Saturday, May 20th, 2023
Check out the new features in the collaborative virtual scene editing tool for Unreal Engine and Maya.
Tuesday, October 4th, 2022
Subscriber-only update to the 3D animation software adds new asset browser and scene manager, and new physics-enabled layout tools.
Tuesday, April 13th, 2021
Interesting collaboration tool for virtual production and VR syncs scene editing sessions across Maya, UE4 and Unity.
Saturday, March 14th, 2020
Leading open-source game engine gets revamped shader editor, glTF 2.0 and FBX import, and a new pseudo-3D system for 2D games.
Thursday, January 30th, 2020
Artist-focused version control system gets native UE4 integration, new annual subscription pricing.
Monday, August 26th, 2019
CryEngine 5.6 to add layered microfacet materials. CryEngine 5.7 to see real-time ray tracing, big animation update.
Monday, May 13th, 2019
Now shipping: Grading app gets Fairlight audio mixing, 20 new effects filters, collaboration tools. Price cut to $299.
Friday, September 8th, 2017
Cloud-based production tracking system gets new name and a new entry-level edition for shot review.
Wednesday, July 19th, 2017
Update adds template system for motion graphics, Premiere Pro's Lumetri Scopes, new GPU effects.
Thursday, April 20th, 2017