Cost of new Plus subscriptions to rise 14%; new Pro subscriptions up 20%. Existing subs unaffected.
Friday, October 18th, 2019
Cost of new Plus subscriptions to rise 14%; new Pro subscriptions up 20%. Existing subs unaffected.
Friday, October 18th, 2019
Which Nvidia GPU is best for DCC work? Jason Lewis benchmarks the firm's new Turing graphics cards.
Friday, October 11th, 2019
iClone gets batch rendering and support for IES lights. Character Creator gets new LOD options.
Friday, September 13th, 2019
Next-gen terrain design tool now integrates with Houdini. Edit Gaea terrain in Houdini or software compatible with Houdini Engine.
Tuesday, August 13th, 2019
Now shipping: Game engine gets support for denoising lightmaps on CPU and GPU. 3D sculpting tool Polybrush now integrated natively.
Tuesday, July 30th, 2019
FBX developer to join open standards body's 3D Formats Working Group to support development of the glTF file format.
Thursday, July 25th, 2019
New iPhone X app lets you capture facial animation alongside full-body data and stream it to UE4, Unity or MotionBuilder.
Friday, July 12th, 2019
VFX-focused update to the asset management tool for Megascans scan data adds USD support, plus new integration for Clarisse iFX.
Wednesday, July 10th, 2019
Handy standalone tool removes baked-in shadows from textures generated via photogrammetry.
Monday, July 8th, 2019
Includes an animated male figure and two rigged female figures. Multiple common 3D formats; for commercial use.
Monday, July 8th, 2019
New Unity edition of the popular 3ds Max destruction tool lets users destroy 3D geometry at runtime.
Monday, July 1st, 2019
Updated: new Unreal Engine and Unity-compatible virtual camera system DragonFly is now shipping.
Friday, June 28th, 2019
New online service splits images into surface colour and illumination maps, to create de-lighted textures.
Wednesday, June 26th, 2019