UE4

Artomatix launches Materialize

Cool new cloud-based service uses an AI-driven system to tile, extend or 'mutate' game textures automatically.

Wednesday, April 13th, 2016

The Foundry ships Modo 10.0v1

Videos: see all the new features in action, from tools for games artists to new UV and UDIM workflows.

Thursday, April 7th, 2016

IKinema announces LiveAction 2

Real-time tool for streaming, cleaning and retargeting mocap data gets built-in full-body rig editor.

Friday, March 11th, 2016

Graphine releases Granite SDK 3.0

Update to UE4 texture-streaming system lifts restrictions on layered textures, halves processor usage.

Wednesday, January 6th, 2016